| Commit message (Collapse) | Author | Age | Files | Lines |
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Notes:
svn path=/head/; revision=517046
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With hat: portmgr
Sponsored by: Absolight
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svn path=/head/; revision=412346
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the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version. When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.
Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it. The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20. Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.
PR: 195724
Exp-run by: antoine
Approved by: portmgr (antoine)
Notes:
svn path=/head/; revision=374303
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
Notes:
svn path=/head/; revision=367888
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- Add USES=libtool and bump dependent ports
- Add INSTALL_TARGET=install-strip
- Remove PTHREAD_CFLAGS and PTHREAD_LIBS
- Use MAKE_CMD
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svn path=/head/; revision=366788
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minor COMMENT typos and surrounding whitespace fixes. Categories G-I.
CR: D201
Approved by: portmgr (bapt)
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svn path=/head/; revision=357654
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Notes:
svn path=/head/; revision=350088
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suggested by Porter's Handbook
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svn path=/head/; revision=336650
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- Use new LIB_DEPENDS syntax
- Convert USE_GMAKE to USES
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svn path=/head/; revision=328744
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games)
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svn path=/head/; revision=327730
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- Trim header
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svn path=/head/; revision=314283
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Notes:
svn path=/head/; revision=310871
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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svn path=/head/; revision=291667
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- make use of optimizations by default, where possible
(quad flavor to follow shortly, and mpi at a later date)
Suggestions and patches from: ache, C. Burns, wen
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svn path=/head/; revision=283695
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Notes:
svn path=/head/; revision=276993
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- Add .desktop file
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svn path=/head/; revision=260373
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- Bump portrevisions for all ports depending on graphics/sdl_ttf
- Update Mk/bsd.sdl.mk for the new shared library version.
Notes:
svn path=/head/; revision=259098
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Approved by: miwi (mentor)
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svn path=/head/; revision=215297
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Notes:
svn path=/head/; revision=208952
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quantumminigolf.cpp:1: error: -malign-double makes no sense in the 64bit mode
PR: ports/116614
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer)
Notes:
svn path=/head/; revision=200091
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Notes:
svn path=/head/; revision=200045
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Noticed by: pav@
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svn path=/head/; revision=200033
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The game quantum minigolf is nearly the same as the game minigolf
- except that the ball obeys the laws of quantum mechanics.
Such a ball can be at several places at once. It can diffract around
obstacles and interfere with itself. Apart from that, the rules are
the same: You can play on various tracks involving various obstacles.
You hit the ball with a club and try to kick it into a hole on the
other side of the track.
WWW: http://quantumminigolf.sourceforge.net
PR: ports/116501
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru>
Notes:
svn path=/head/; revision=199958
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