aboutsummaryrefslogtreecommitdiff
path: root/games/qudos
Commit message (Collapse)AuthorAgeFilesLines
* libogg.so.8: Bump PORTREVISION for ports that depend on libogg,Christian Weisgerber2012-07-191-1/+1
| | | | | | | directly or indirectly (via libvorbis, libtheora). Notes: svn path=/head/; revision=301188
* - update png to 1.5.10Dirk Meyer2012-06-012-2/+12
| | | | Notes: svn path=/head/; revision=297915
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
| | | | | | | | | | | | | | | | - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pav Notes: svn path=/head/; revision=291667
* Grab two more Quake2 ports; canonicalize Makefile header.Alexey Dokuchaev2011-08-311-3/+3
| | | | Notes: svn path=/head/; revision=280864
* Fix some noticed misspellings of the word `enhanced' in ports under `games'Alexey Dokuchaev2011-08-311-1/+1
| | | | | | | | | category. Reported by: crees Notes: svn path=/head/; revision=280863
* Correct typo in COMMENT fieldSteven Kreuzer2011-08-301-1/+1
| | | | Notes: svn path=/head/; revision=280764
* -remove MD5Olli Hauer2011-07-031-2/+0
| | | | Notes: svn path=/head/; revision=276993
* - Reassign ports to heapThomas Abthorpe2011-02-271-1/+1
| | | | | | | Submitted by: alepulver Notes: svn path=/head/; revision=269863
* Bump PORTREVISION for ports that depend on libogg, directly or indirectlyChristian Weisgerber2010-06-061-1/+1
| | | | | | | (via libvorbis, libtheora). Notes: svn path=/head/; revision=255958
* - update to 1.4.1Dirk Meyer2010-03-281-2/+2
| | | | | | | | Reviewed by: exp8 run on pointyhat Supported by: miwi Notes: svn path=/head/; revision=251605
* - update to jpeg-8Dirk Meyer2010-02-051-2/+7
| | | | Notes: svn path=/head/; revision=249285
* - update to jpeg7Dirk Meyer2009-07-181-2/+2
| | | | | | | Tested by: pav on pointyhat Notes: svn path=/head/; revision=238018
* Bump PORTREVISION after libogg and libvorbisfile major version increment.Christian Weisgerber2009-07-061-1/+1
| | | | Notes: svn path=/head/; revision=237283
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-1/+1
| | | | Notes: svn path=/head/; revision=208952
* - Bump PORTREVISION.Alejandro Pulver2007-09-144-8/+2166
| | | | | | | | | | - Remove FreeBSD 4.x support (USE_GCC=3.4+). - Fix various sound problems, including crashes [1]. Obtained from: games/q2p [1] Notes: svn path=/head/; revision=199451
* - Chase increase of audio/libvorbis shlib version.Martin Wilke2007-07-281-2/+2
| | | | | | | - Bump PORTREVISION Notes: svn path=/head/; revision=196462
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-1/+1
| | | | | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}. Notes: svn path=/head/; revision=191544
* - Forgot a !WITHOUT_GAME -> WITH_GAME.Alejandro Pulver2007-01-051-1/+1
| | | | Notes: svn path=/head/; revision=181529
* - Only define USE_GL when needed.Alejandro Pulver2007-01-051-6/+2
| | | | | | | - Fix OPTIONS handling for GAME (was turned off by default some time ago). Notes: svn path=/head/; revision=181527
* - Fix the game keeping running in a loop before exiting (not doing it at all).Alejandro Pulver2006-12-301-0/+20
| | | | | | | Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/unix/sys_unix.c?view=log (was backed out in release) Notes: svn path=/head/; revision=181050
* - Avoid creating a "baseq2" subdirectory in the current directory.Alejandro Pulver2006-12-302-7/+25
| | | | | | | | - Use GCC 3.4+ instead of 3.2+ (because it is supported in more platforms). - Bump PORTREVISION. Notes: svn path=/head/; revision=181047
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-1/+1
| | | | | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor) Notes: svn path=/head/; revision=173460
* - Bump PORTREVISION.Alejandro Pulver2006-07-292-0/+36
| | | | | | | | | | - Add a GAME option (disabled by default, because original game.so is provided by "games/quake2-data"). - Follow rules in "games/quake2-data/Makefile.include": fix search path handling. Notes: svn path=/head/; revision=169077
* - Make fetchable (author renamed QuDos.pk3 to match with program version).Alejandro Pulver2006-07-033-7/+7
| | | | Notes: svn path=/head/; revision=166794
* - Update to version 0.40.1.Alejandro Pulver2006-06-215-24/+55
| | | | | | | - Make fetchable. Notes: svn path=/head/; revision=165976
* Enhaced OpenGL only Quake II engine.Alejandro Pulver2006-06-085-0/+247
WWW: http://qudos.quakedev.com/ Notes: svn path=/head/; revision=164850