| Commit message (Collapse) | Author | Age | Files | Lines |
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Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
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It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
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With hat: portmgr
Sponsored by: Absolight
Notes:
svn path=/head/; revision=412346
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Notes:
svn path=/head/; revision=369104
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
Notes:
svn path=/head/; revision=367888
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Notes:
svn path=/head/; revision=347760
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Notes:
svn path=/head/; revision=340363
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games)
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svn path=/head/; revision=327730
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Approved by: portmgr (bdrewery)
Notes:
svn path=/head/; revision=324744
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- OptionsNG
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svn path=/head/; revision=318814
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Notes:
svn path=/head/; revision=310871
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Notes:
svn path=/head/; revision=297915
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Notes:
svn path=/head/; revision=276993
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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svn path=/head/; revision=251605
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Notes:
svn path=/head/; revision=245431
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Notes:
svn path=/head/; revision=245031
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Reported by: pointyhat
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svn path=/head/; revision=244882
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game. It is similiar in construction to many "Tower Defence" games,
but it has a twist: here, you are part of the action and can affect
the game in many different ways more than just building structures.
Bandits are trying to rob your train and steal all precious cargo!
Thankfully, you are a skilled engineer who can construct many
different kinds of turrets and use them to defend your train. You
have to make it through 20 waves of relentless enemy assault before
you reach your destination, so plan ahead and devise a smart strategy
and you may survive!
WWW: http://neotron-games.blogspot.com/2009/10/railroad-rampage.html
Notes:
svn path=/head/; revision=243959
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