| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=200895
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Reported by: kris
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svn path=/head/; revision=198901
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Reported by: kris
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svn path=/head/; revision=197931
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- Remove 4.x support
- Remove sourge-data/pkg-plist file. Now this is generated dynamically
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svn path=/head/; revision=197873
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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svn path=/head/; revision=191544
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svn path=/head/; revision=183880
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- Remove EDITOR option. The scourge editor still is very experimental.
- Remove BROKEN state [1]
Reported by: kris, pav [1]
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svn path=/head/; revision=183879
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svn path=/head/; revision=183665
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svn path=/head/; revision=178549
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- Use WANT_UNICODE instead of WX_UNICODE since it can be compiled with the
non-Unicode version.
- Use ARCH instead of MACHINE_ARCH to possibly allow cross-compiling.
PR: ports/105495
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
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svn path=/head/; revision=178468
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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svn path=/head/; revision=173460
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- Add EDITOR OPTION. This will install scourge editor
- Add USE_WX
- Add pkg-message file
- Remove USE_GCC
- Mark BROKEN on 4.x
Approved by: garga (mentor,implicit)
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svn path=/head/; revision=173115
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Approved by: garga (mentor)
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svn path=/head/; revision=168518
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- Add dependency on newly-created games/scourge-data.
- Remove USE_X_PREFIX.
PR: 98926
Submitted by: maintainer
Approved by: arved (mentor)
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svn path=/head/; revision=165657
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PR: ports/94579
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
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svn path=/head/; revision=157548
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Approved by: krion@
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svn path=/head/; revision=154152
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PR: 88531
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
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svn path=/head/; revision=147443
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> just doesn't compile with 2.95.4 under my 4.11-RELEASE. With 3.4 it
> does, on the same box.
Since it compiled fine under 5.2.1 here with 3.3, I lower it to USE_GCC=3.3+
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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svn path=/head/; revision=145538
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S.C.O.U.R.G.E. is a rogue-like game in the fine tradition
of NetHack and Moria It sports a graphical front-end, similar
to glHack or the Falcon's eye. I tried to design the 3D UI
as a best of both worlds from old to new: It lets you rotate
the view, zoom in/out, view special effects, etc. On the
other hand I've always liked the old-school isometric games
like Exult or Woodward.
WWW: http://scourge.sourceforge.net/
PR: ports/87146
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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svn path=/head/; revision=145502
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