Commit message (Collapse) | Author | Age | Files | Lines | |
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* | > OK, but don't forget USE_GCC (3.4+ will be right I guess), because it | Edwin Groothuis | 2005-10-16 | 1 | -0/+1 |
| | | | | | | | | | | | | > just doesn't compile with 2.95.4 under my 4.11-RELEASE. With 3.4 it > does, on the same box. Since it compiled fine under 5.2.1 here with 3.3, I lower it to USE_GCC=3.3+ Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=145538 | ||||
* | [NEW PORT] games/scourge: S.C.O.U.R.G.E. is a rogue-like game | Edwin Groothuis | 2005-10-16 | 4 | -0/+734 |
S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the 3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out, view special effects, etc. On the other hand I've always liked the old-school isometric games like Exult or Woodward. WWW: http://scourge.sourceforge.net/ PR: ports/87146 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=145502 |