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* gcc3 patches that I've had in my tree for far too long. I think itWarner Losh2002-10-201-0/+179
| | | | | | | will still work with 4.x, but haven't tested it in a while. Notes: svn path=/head/; revision=68426
* Respect CFLAGS.Dmitry Sivachenko2002-09-051-0/+14
| | | | | | | MAINTAINER timeout. Notes: svn path=/head/; revision=65702
* Update to 1.43. Looks like Garrett's changes have been included inWarner Losh2002-08-065-154/+2
| | | | | | | | | | that version, so we can remove the patches from our repo. Note: This is still busted for -current. I'll fix that in a separate patch. This code is really really old. Notes: svn path=/head/; revision=64113
* After some ten years of playing this game, I've finally gotten irritatedGarrett Wollman2002-08-062-0/+136
| | | | | | | | | | enough by its broken focus handling to fix it (and a number of other ICCCM deficiencies). This involved actually *reading* the ICCCM and writing some Xlib code so trivial even I got it right first try. My record: 4682 wins, 5398 losses. Notes: svn path=/head/; revision=64084
* Back out last commit that shouldn't have worked.Warner Losh2002-05-081-1/+0
| | | | Notes: svn path=/head/; revision=58748
* This shouldn't work, but is a noop that will be backed out if it doesWarner Losh2002-05-081-0/+1
| | | | Notes: svn path=/head/; revision=58747
* Back out last commit that shouldn't have worked.Warner Losh2002-05-081-1/+0
| | | | Notes: svn path=/head/; revision=58745
* This shouldn't work, but is a noop that will be backed out if it doesWarner Losh2002-05-081-0/+1
| | | | Notes: svn path=/head/; revision=58744
* Moved to sourceforge.Warner Losh2001-03-211-1/+3
| | | | | | | Helped with this by: jedgar Notes: svn path=/head/; revision=40184
* Convert to PORTNAME/PORTVERSION. The following ports hand invalid versionSatoshi Asami2000-04-141-2/+2
| | | | | | | | strings so I fixed them: quakeforge, netrek-BRMH, netrek-COW3, tetrinet-x and xnibbles. Notes: svn path=/head/; revision=27515
* Don't divide by zero when starting with no wins/losses.Warner Losh1999-12-291-0/+16
| | | | | | | PR: 14176 Notes: svn path=/head/; revision=24212
* FreeBSD.ORG -> FreeBSD.orgMichael Haro1999-08-311-1/+1
| | | | | | | | Prompted by PR: 13476, 13477 Submitted by: KATO Tsuguru Notes: svn path=/head/; revision=21157
* Change Id->FreeBSD.David E. O'Brien1999-08-251-1/+1
| | | | Notes: svn path=/head/; revision=20948
* Add USE_XLIB so this one compiles.Satoshi Asami1999-02-011-1/+2
| | | | Notes: svn path=/head/; revision=16473
* Update to version 1.41.Warner Losh1999-01-283-51/+3
| | | | | | | Found by: Satoshi's build script Notes: svn path=/head/; revision=16395
* Portlint:Warner Losh1998-12-282-2/+2
| | | | | | | Use MAN6? rather than listing man page in pkg/PLIST Notes: svn path=/head/; revision=15687
* Portlint (PKGNAME same as DISTNAME).Satoshi Asami1998-12-261-2/+1
| | | | Notes: svn path=/head/; revision=15641
* Add the seahaven towers game. This is yet another solitare games, butWarner Losh1998-12-246-0/+73
this one makes you think. While an implementation exists in pysol, this one is better in many subtle ways. Notes: svn path=/head/; revision=15550