Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory | Stanislav Sedov | 2006-09-20 | 1 | -1/+1 |
* | Remove USE_REINPLACE for categories starting with a G | Edwin Groothuis | 2006-05-07 | 1 | -1/+0 |
* | - Add SHA256 | Pav Lucistnik | 2005-11-24 | 1 | -0/+1 |
* | BROKEN on sparc64: Does not compile | Kris Kennaway | 2005-03-26 | 1 | -1/+7 |
* | Add template <> to explicit specialization to fix build. | Tilman Keskinoz | 2004-08-17 | 1 | -0/+20 |
* | - Fix MASTER_SITES | Kirill Ponomarev | 2004-05-17 | 6 | -116/+17 |
* | Chase library bump of libSDL-1.1 for all ports which were depending | Edwin Groothuis | 2004-03-16 | 1 | -1/+1 |
* | Bump PORTREVISION on all ports that depend on gettext to aid with upgrading. | Joe Marcus Clarke | 2004-02-04 | 1 | -0/+1 |
* | SIZEify. | Trevor Johnson | 2004-01-29 | 1 | -0/+1 |
* | - Use new bsd.sdl.mk knobs | Kirill Ponomarev | 2004-01-20 | 1 | -4/+1 |
* | - Remove useless knob | Kirill Ponomarev | 2004-01-02 | 1 | -1/+0 |
* | Shaaft is an OpenGL 3D falling block game similar to Blockout. | Kirill Ponomarev | 2004-01-02 | 9 | -0/+150 |