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* Remove WWW entries moved into port MakefilesStefan Eßer2022-09-071-2/+0
* Add WWW entries to port MakefilesStefan Eßer2022-09-071-0/+1
* games: remove 'Created by' linesTobias C. Berner2022-07-201-2/+0
* audio/fluidsynth: Update to upstream version 2.2.4Thomas Zander2021-11-271-1/+1
* games/slade: pin wxWidgets version down to 3.0 (rather than 3.0+)Kyle Evans2021-11-221-2/+2
* games/slade: switch back to GTK+2 by defaultAlexey Dokuchaev2021-10-251-1/+4
* audio/fluidsynth: Update to upstream version 2.2.3Thomas Zander2021-10-041-1/+1
* graphics/mesa-libs: Bump reverse deps for libglvndKevin Bowling2021-06-221-0/+1
* games/slade: the port had been updated and improved (+)Alexey Dokuchaev2021-06-053-7/+354
* x11-toolkits/wxgtk31: Update 3.1.4 -> 3.1.5Yuri Victorovich2021-04-161-0/+1
* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
* Amend the logic to handle both GTK v2 and v3 backends.Alexey Dokuchaev2020-12-081-2/+2
* - Resurrect SLADE and update to version 3.1.12Alexey Dokuchaev2020-12-036-0/+247
* Remove expired ports:Rene Ladan2019-09-056-249/+0
* Deprecate ports broken for more than 6 monthsAntoine Brodin2019-08-041-0/+2
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2019-07-261-1/+1
* Mark BROKEN: fails to buildAntoine Brodin2019-03-271-0/+2
* Chase update of fluidsynth to 2.0.3Thomas Zander2019-03-021-0/+1
* Update SLADE to version 3.1.4 (minor bugfix release).Alexey Dokuchaev2018-12-272-5/+5
* Update SLADE to version 3.1.3.Alexey Dokuchaev2018-12-135-105/+120
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2018-12-121-1/+1
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2018-07-291-1/+1
* Bump PORTREVISIONS to chase update to audio/fluidsynth 1.1.11Thomas Zander2018-06-011-1/+1
* Bump portrevision to chase graphics/glew shard library version update.Niclas Zeising2017-11-181-1/+1
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2017-09-101-0/+1
* Belatedly update `games/slade' to version 3.1.1.5, the latest stable release.Alexey Dokuchaev2017-08-032-5/+4
* Revision bump of all ports with USE_GL after consolidation of mesa-libsMatthew Rezny2017-05-231-1/+1
* Bump PORTREVISIONs for ports depending on the canonical version of GCC andGerald Pfeifer2017-04-011-0/+1
* Update SLADE to version 3.1.1.4 (bugfix release).Alexey Dokuchaev2016-10-032-4/+4
* - Update devel/sfml to 2.4Dmitry Marakasov2016-10-011-0/+2
* Update SLADE to version 3.1.1.3.Alexey Dokuchaev2016-08-052-3/+3
* - Update SLADE to version 3.1.1.2Alexey Dokuchaev2016-07-022-11/+7
* Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.Mathieu Arnold2016-04-011-5/+5
* Update to version 3.1.1.1, which comes with quite a few bug fixes, includingAlexey Dokuchaev2016-03-162-3/+5
* Add FLUIDSYNTH option generic description, and remove ad-hoc setting inAlexey Dokuchaev2016-03-011-1/+0
* - Update to the official release version 3.1.1Alexey Dokuchaev2016-03-015-36/+43
* Update to the 3rd beta of 3.1.1.Alexey Dokuchaev2016-02-042-3/+3
* - Add a port of SLADE3, a Doom editorAlexey Dokuchaev2016-01-286-0/+222