| Commit message (Collapse) | Author | Age | Files | Lines |
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Approved by: portmgr blanket
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svn path=/head/; revision=405891
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Approved by: portmgr (not really, but touches unstaged ports)
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svn path=/head/; revision=363399
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svn path=/head/; revision=333462
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games)
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svn path=/head/; revision=327730
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Most contributors copy an existing port when writing their own so reduce the number of bad examples in the tree.
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svn path=/head/; revision=315487
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- OptionsNG
- Trim header
PR: 176571
Submitted by: ports fury
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svn path=/head/; revision=313188
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svn path=/head/; revision=276993
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Submitted by: alepulver
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svn path=/head/; revision=269863
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SLIGE map generator.
Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps.
In particular, Slump only places monsters that the FreeDoom artists have drawn
in to maps; this way one can play FreeDoom without feeling that the game is
incomplete.
WWW: http://www.samiam.org/slump.html
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svn path=/head/; revision=175916
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