Commit message (Collapse) | Author | Age | Files | Lines | |
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* | -remove MD5 | Olli Hauer | 2011-07-03 | 1 | -1/+0 |
| | | | | Notes: svn path=/head/; revision=276993 | ||||
* | - Reassign ports to heap | Thomas Abthorpe | 2011-02-27 | 1 | -1/+1 |
| | | | | | | | Submitted by: alepulver Notes: svn path=/head/; revision=269863 | ||||
* | Slump is a random map generator for FreeDoom that is based on David M. Chess' | Alejandro Pulver | 2006-10-31 | 4 | -0/+58 |
SLIGE map generator. Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps. In particular, Slump only places monsters that the FreeDoom artists have drawn in to maps; this way one can play FreeDoom without feeling that the game is incomplete. WWW: http://www.samiam.org/slump.html Notes: svn path=/head/; revision=175916 |