Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Update address of my distfile mirror | Dmitry Marakasov | 2009-01-05 | 1 | -1/+1 |
| | | | | Notes: svn path=/head/; revision=225284 | ||||
* | - Remove duplicates from MAKE_ENV after inclusion of CC and CXX in default ↵ | Pav Lucistnik | 2008-07-25 | 1 | -1/+0 |
| | | | | | | | MAKE_ENV Notes: svn path=/head/; revision=217477 | ||||
* | Update my email address in 132 ports. | Dmitry Marakasov | 2008-06-19 | 1 | -1/+1 |
| | | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=215297 | ||||
* | "Super Transball 2" is the sequel of "Transball" and "Transball 2", | Martin Wilke | 2008-04-28 | 6 | -0/+167 |
Inspired in THRUST type of games (and concretely in ZARA THRUSTA for the Amiga 500). In each level of Transball, the goal is to find the SPHERE, capture it and carry it to the upper part of the level. The main obstacle is the gravity, that impulses you towards the ground. But many other obstacles, canons, tanks, doors, etc. will try to make difficult your journey... WWW: http://www.braingames.getput.com/stransball2/default.asp PR: ports/122896 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> Notes: svn path=/head/; revision=212148 |