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* - Fix bogus return statements to unbreak the build against Clang 10Alexey Dokuchaev2020-03-141-1/+3
* games: Add missing USES={gnome,gl,sdl,xorg}Tobias Kortkamp2019-11-081-1/+1
* Add USES=xorg USES=gl, ports categories gNiclas Zeising2019-11-051-1/+1
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2019-07-261-1/+1
* Change cmake default behaviour to outsource.Tobias C. Berner2018-12-251-1/+1
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2018-12-121-1/+1
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2018-07-291-1/+1
* Bump portrevision to chase graphics/glew shard library version update.Niclas Zeising2017-11-181-1/+1
* Bump PORTREVISION for ports depending on the canonical version of GCCGerald Pfeifer2017-09-101-1/+1
* Revision bump of all ports with USE_GL after consolidation of mesa-libsMatthew Rezny2017-05-231-1/+1
* Bump PORTREVISIONs for ports depending on the canonical version of GCC andGerald Pfeifer2017-04-011-1/+1
* - Fix invisible active (highlighted) tab label bug: for an unknown reason,Alexey Dokuchaev2016-04-144-2/+128
* Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.Mathieu Arnold2016-04-011-1/+1
* Add a port of TrenchBroom, a cross-platform level editor for Quake-engineAlexey Dokuchaev2016-03-2511-0/+706