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* - Drop @dirrm* from and add empty directories to plistsDmitry Marakasov2015-01-161-3/+0
| | | | | | | Approved by: portmgr blanket Notes: svn path=/head/; revision=377198
* games: ioquak3* iourbanterror* openarena*: Update and stage supportJohn Marino2014-06-013-9/+19
| | | | | | | | | | | | | | | The patch applied without incident. Tested on DragonFly poudriere, everything built fine. It include an i386 fix, which is why the previous commit was reverted. The only modification was to change EXTRACT_CMD to TAR in a couple of places. PR: ports/187859 submitted by; maintainer (Dominic Fandrey) Notes: svn path=/head/; revision=356137
* - Use /usr/bin/unzip for zip files extraction (part 1)Alex Kozlov2014-05-221-1/+1
| | | | | | | | | PR: ports/188419 Exp-run: bdrewery Approved by: portmgr (bapt) Notes: svn path=/head/; revision=354818
* Convert g* to USES=zipBaptiste Daroussin2014-03-101-1/+1
| | | | Notes: svn path=/head/; revision=347760
* NO_CDROM should contain same message as in LEGALMark Felder2014-02-171-1/+1
| | | | | | | Submitted by: eadler Notes: svn path=/head/; revision=344792
* Cosmetic fixes, update the pkg-descr WWWMark Felder2014-02-172-2/+3
| | | | | | | | | | | | | antoine pointed out that this needs NO_CDROM. "Urban Terror is distributed free over the Internet and is covered by the Quake 3 SDK licence agreement. The mod files may not be sold or distributed on physical media unless with permission from id Software." Submitted by: antoine Notes: svn path=/head/; revision=344785
* NO_PACKAGE is not necessary; we can support packages this largeMark Felder2014-02-171-8/+5
| | | | | | | | | STAGE support PR: ports/186822 Notes: svn path=/head/; revision=344756
* According to the Porter's Handbook (5.12.2.3.) default options must be added toEmanuel Haupt2014-02-101-0/+3
| | | | | | | | | | | | | | OPTIONS_DEFINE. This policy has been implemented only recently that's why we have many ports violating this policy. This patch adds the default options specified in the Porter's Handbook to OPTIONS_DEFINE where they are being used. Ports maintained by gnome@FreeBSD.org, kde@FreeBSD.org and x11@FreeBSD.org have been excluded. Approved by: portmgr (bapt) Notes: svn path=/head/; revision=343634
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | games) Notes: svn path=/head/; revision=327730
* Update mirrors in MASTER_SITES.Raphael Kubo da Costa2013-09-061-2/+2
| | | | | | | | PR: ports/181796 Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer) Notes: svn path=/head/; revision=326563
* games/ioquake3 and slaves: Fix optionsJohn Marino2013-08-314-33/+51
| | | | | | | | | | | Every touched port was build-tested and passed. PR: ports/180675 Submitted by: Dominic Fandrey (maintainer) Tested on: FreeBSD 9.1/amd64 with poudriere Notes: svn path=/head/; revision=325812
* - split out -server part from ioquake3-based ports:Ruslan Makhmatkhanov2012-05-182-15/+15
| | | | | | | | | | | | | | | | | | | - games/ioquake3-devel-server added - games/ioquake3-server added - games/iourbanterror-server - games/openarena-server added - update games/ioquake3-devel to svn revision 2244 - update games/openarena to 0.8.8 - update games/openarena-data to 0.8.8 Doing this in single commit since all this ports are tightly interconnected. PR: ports/165842 Submitted by: Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer) Notes: svn path=/head/; revision=296922
* - Restore NO_PACKAGEPav Lucistnik2011-03-221-1/+1
| | | | | | | Reported by: pointyhat Notes: svn path=/head/; revision=271497
* games/quake3-dataDennis Herrmann2011-03-203-17/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test games/ioquake3-devel - Update to SVN r1936, includes bug fixes and security enhancements games/urbanterror-data - Update from 4.1 to 4.1.1 - Unfortunately currently only 1 working mirror - Avoid "Q3DIR!=make -V" games/iourbanterror - Add SVN release information to PORTVERSION - Use r1936 engine sources games/openarena - Update to SVN r1910 based engine sources games/openarena-oax - Update from B47 to B48 release PR: ports/155716 Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer) Notes: svn path=/head/; revision=271362
* - Pass maintainership to Dominic Fandrey (agreed by private e-mail).Alejandro Pulver2010-06-221-1/+1
| | | | | | | Feature safe: yes Notes: svn path=/head/; revision=256805
* - Change size in NO_PACKAGE description to 715MB.Alejandro Pulver2008-08-191-1/+1
| | | | | | | Reported by: Gergely Czuczy <gergely.czuczy@harmless.hu> Notes: svn path=/head/; revision=218871
* - Update to version 4.1.Alejandro Pulver2008-01-043-17/+17
| | | | Notes: svn path=/head/; revision=205004
* - Do not depend on games/quake3-data, but install in the same directory andAlejandro Pulver2007-09-292-18/+22
| | | | | | | | | use @dirrmtry. Suggested by: ale Notes: svn path=/head/; revision=200303
* Urban Terror is a realism based total conversion mod for Quake III Arena whichAlejandro Pulver2007-09-144-0/+71
no longer requires this game to be played. It only uses its engine, which is open sourced through the GPL and may be distributed freely. Urban Terror plays in about the same setting as Counter Strike, but is less focused on realism and plays much faster, which among other things, is caused by the ability to strafe jump, which combined with wall jumping can lead to very quick movement and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons. This port only contains the data, and can be played with ioUrbanTerror (games/iourbanterror) or any other Quake 3 Arena compatible engine. WWW: http://www.urbanterror.net/ Notes: svn path=/head/; revision=199459