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* - remove a missed shlib version from LIB_DEPENDSBarbara Guida2013-01-271-0/+78
| | | | | | | | | | - add a patch to make the content pane of the vlaunch window scrollable the patch has been sent upstream on 24 Dec., but there is still no feedback Approved by: flo (maintainer) Notes: svn path=/head/; revision=311053
* - Update to version 1.28.Alejandro Pulver2008-06-211-17/+0
| | | | | | | - Remove patch (integrated upstream). Notes: svn path=/head/; revision=215492
* - Update to version 1.27.1.Alejandro Pulver2008-04-244-79/+21
| | | | | | | | | - Remove wrapper script (upstream includes it now) - Use SDL instead of ALLEGRO since it doesn't build with allegrogl. - Update pkg-message according to wrapper scripts change. Notes: svn path=/head/; revision=211894
* - Add "-f" option to wrapper to fix/recreate symlinks after an update.Alejandro Pulver2007-12-132-9/+24
| | | | | | | | - Add information about this in pkg-message. - Bump PORTREVISION. Notes: svn path=/head/; revision=203473
* - Update to version 1.25.Alejandro Pulver2007-12-122-8/+10
| | | | | | | | - Add LAUNCHER option (new feature). - Add note in pkg-message about launcher. Notes: svn path=/head/; revision=203172
* - Update to version 1.24.Alejandro Pulver2007-07-241-3/+7
| | | | | | | - Add more information to pkg-message. Notes: svn path=/head/; revision=196206
* - Update to version 1.23.1.Alejandro Pulver2007-06-061-0/+5
| | | | | | | | | | - Rename DEVEL option to EDITING. - Move MODELS option to separate port "games/vavoom-extras". - Add note in pkg-message.in about "games/vavoom-extras". - Reformat and update pkg-descr. Notes: svn path=/head/; revision=192867
* - Fix wrapper script broken with last commit.Alejandro Pulver2006-09-131-3/+3
| | | | Notes: svn path=/head/; revision=172970
* - Add DEVEL (development tools) and MODELS (3D models forAlejandro Pulver2006-09-113-8/+8
| | | | | | | Doom/Doom2/Heretic/Hexen/Strife) options. Notes: svn path=/head/; revision=172791
* - Update to version 1.21.2.Alejandro Pulver2006-09-094-68/+61
| | | | | | | | | | | | | - Use SF macro in MASTER_SITES. - Take maintainership. - Convert to OPTIONS. - Remove ONLY_FOR_ARCHS=i386. - Use (smart) wrapper script instead of "installuser" target. - Remove "-fno-strict-aliasing" flag only (don not change CFLAGS/CXXFLAGS), and on any OSVERSION. Notes: svn path=/head/; revision=172644
* - Update to 1.20Michael Landin2006-06-023-47/+30
| | | | | | | | PR: ports/98235 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer) Notes: svn path=/head/; revision=164214
* Update port: games/vavoom 1.18 -> 1.19Edwin Groothuis2006-01-021-23/+27
| | | | | | | | PR: ports/91176 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> Notes: svn path=/head/; revision=152563
* Update port: games/vavoom 1.17 -> 1.18Edwin Groothuis2005-12-128-302/+56
| | | | | | | | PR: ports/90280 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> Notes: svn path=/head/; revision=151050
* - Integrate with "doom-data".Simon Barner2005-11-177-6/+46
| | | | | | | | | | | | | | | | | | - Unbreak on 6.x - Add OPTIONS. - Use program's install target. - Make wrapper scripts. - Add installuser target - Add SHA256 - Respect CC and friends PR: ports/86448 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Tweaked by: Igor Pokrovsky <ip@doom.homeunix.org>, barner Approved by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer) Notes: svn path=/head/; revision=148593
* - Update to 1.17Pav Lucistnik2005-05-0412-539/+272
| | | | | | | | | | - Unbreak for FreeBSD 5.X PR: ports/80584 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> (maintainer) Notes: svn path=/head/; revision=134592
* Update to 1.15.3Volker Stolz2004-11-109-164/+183
| | | | | | | | | | Sound and music support is still very poor. PR: ports/73432 Submitted by: maintainer Notes: svn path=/head/; revision=121310
* Add vavoom 1.15.1,Kirill Ponomarev2004-01-235-0/+540
Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. To play Vavoom you need main wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or Strife. Differences from original game: * Polygonal engine with colored lighting, with software mode, * OpenGL support; * Translucency; * Complete support for freelook (look up & down) in all games; * A powerful language to describe game logic; * 100% client/server architecture with in-game joining; * Quake-style console, with key bindings; * Indirect support for DeHackEd; * Crosshair; * Jumping; PR: ports/61765 Submitted by: Igor Pokrovsky <tiamat@comset.net> Notes: svn path=/head/; revision=98893