| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=297915
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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svn path=/head/; revision=291667
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bump PORTREVISION on affected ports
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svn path=/head/; revision=289829
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- Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead
PR: 157936
Submitted by: myself
Exp-runs by: pav
Approved by: pav
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svn path=/head/; revision=282282
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bump PORTREVISION of affected ports
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svn path=/head/; revision=278688
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svn path=/head/; revision=276993
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graphics/ogre3d: update to 1.7.2
games/ember: update to 0.6.0
games/freeorion: update to 0.3.13.3795
games/vegastrike: Bump PORTREVISION
x11-toolkits/gigi: Bump PORTREVISION
PR: 153817, 153818
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svn path=/head/; revision=270598
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(via libvorbis, libtheora).
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svn path=/head/; revision=255958
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PR: 145271
Submitted by: Rusty Nejdl <rnejdl@ringofsaturn.com>
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svn path=/head/; revision=252243
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PR: 145223
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svn path=/head/; revision=251919
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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svn path=/head/; revision=251605
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svn path=/head/; revision=249285
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- Switch to openal-soft as a default OpenAL implementation
PR: ports/142123
Submitted by: mva
Tested by: pointyhat exp-run
Approved by: portmgr (hat)
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svn path=/head/; revision=248567
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svn path=/head/; revision=246980
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bump portrevision on affected ports
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svn path=/head/; revision=245166
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bump PORTREVISION on affected ports
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svn path=/head/; revision=242895
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starting with G
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svn path=/head/; revision=240070
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svn path=/head/; revision=237283
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svn path=/head/; revision=233289
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- Use SF/subdir abbreviation for some ports
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svn path=/head/; revision=231398
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- Bump PORTREVISION for all ports depending on libglut since the shlib
version number went from 4 to 3.
- Bump PORTREVISION for all ports depending on libXaw as libXaw.so.8 isn't
installed anymore.
- Couple of ports fixes (mostly missing xorg components added to USE_XORG).
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svn path=/head/; revision=226727
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Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.
To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.
To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.
Changes to Mk/*:
- Add runtime detection magic in bsd.port.mk
- Remove CONFIGURE_TARGET hack in various bsd.*.mk
- USE_GNOME=gnometarget is now an no-op
Changes to individual ports, other than removing the CONFIGURE_TARGET hack:
= pkg-plist changed (due to the ugly CONFIGURE_TARGET prefix in * executables)
- comms/gnuradio
- science/abinit
- science/elmer-fem
- science/elmer-matc
- science/elmer-meshgen2d
- science/elmerfront
- science/elmerpost
= use x86_64 as ARCH
- devel/g-wrap
= other changes
- print/magicfilter
GNU_CONFIGURE -> HAS_CONFIGURE since it's not generated by autoconf
Total # of ports modified: 1,027
Total # of ports affected: ~7,000 (set GNU_CONFIGURE to yes)
PR: 126524 (obsoletes 52917)
Submitted by: rafan
Tested on: two pointyhat 7-amd64 exp runs (by pav)
Approved by: portmgr (pav)
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svn path=/head/; revision=218938
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Approved by: miwi (mentor)
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svn path=/head/; revision=215297
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svn path=/head/; revision=215084
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The affected ports are the ones with gettext as a run-dependency
according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT
in Makefile (29 of them).
PR: ports/124340
Submitted by: edwin@
Approved by: portmgr (pav)
Notes:
svn path=/head/; revision=214430
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on both the Vega Strike game engine and a Vega Strike Universe game
data set. Both engine and data are in a playable state, but still
under development. Each release serves as a beta for both engine
and data.
The project goal is, at version 1.0, is to be a generic space
simulator. Currently developed features include:
* Trading
* Exploration
* Plenty of shoot 'em up action
* Preliminary multiplayer Deathmatch (testing server only)
WWW: http://vegastrike.sourceforge.net
PR: ports/123538
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
Notes:
svn path=/head/; revision=213628
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