| Commit message (Collapse) | Author | Age | Files | Lines |
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-Add a new knob, WITH_CAMPAIGN (a new campaign server).
-GCC 3.4 is now required, any patch(es) to remove USE_GCC=3.4 is welcome.
-files/patch-configure was created by Ulrich Spoerlein <q@uni.de>. [1]
PR: ports/71111 [1]
Submitted by: Ulrich Spoerlein <q@uni.de>
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svn path=/head/; revision=118642
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sourceforge.net host. I shall respect their wish.
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svn path=/head/; revision=114478
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http://changelog.wesnoth.org/
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svn path=/head/; revision=112885
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svn path=/head/; revision=111420
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Approved by: adamw (mentor)
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svn path=/head/; revision=110240
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Approved by: adamw (mentor)
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svn path=/head/; revision=109572
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class is commented out on FreeBSD 4 because <cwctype> is missing. Tim Robbin
has shown the workaround for this in freebsd-stable. Also, remove USE_GCC=3.3
and it can build on 4.x's default GCC 2.9x now.
Reported by: bento via kris
Tested by: pav and Rashid N. Achilov <shelton@sentry.granch.ru>
Approved by: adamw (mentor)
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svn path=/head/; revision=109029
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the build on FreeBSD 4.x.
Reported by: bento via kris
Approved by: marcus (backup mentor)
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svn path=/head/; revision=108757
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changelog for full details: http://changelog.wesnoth.org/
There has a new lite option and tarball of Wesnoth, which I have added a
'LITE' define. It will download the wesnoth-lite tarball that save more than
half of size 18.8M -> 6.1M. The only difference are no music and no
tutorial/story image files.
Approved by: marcus (backup mentor)
Notes:
svn path=/head/; revision=108489
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-Change my email to mezz@FreeBSD.org.
Approved by: adamw (mentor)
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svn path=/head/; revision=108098
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PR: ports/65339
Submitted by: Mezz <mezz7@cox.net> (maintainer)
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svn path=/head/; revision=106559
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PR: ports/64595
Submitted by: maintainer
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on sdl12-1.2.5
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(Part 2)
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PR: ports/62128
Submitted by: maintainer
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svn path=/head/; revision=99592
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PR: ports/62096
Submitted by: maintainer
Noticed by: bento via kris
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svn path=/head/; revision=99474
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PR: 61640
Submitted by: maintainer
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svn path=/head/; revision=98669
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Battle for Wesnoth is a fantasy turn-based strategy game.
Battle for control of villages, using variety of units which
have advantages and disadvantages in different types of
terrains and against different types of attacks. Units gain
experience and advance levels, and are carried over from one
scenario to the next campaign.
PR: 60531
Submitted by: Mezz <mezz7@cox.net>
Notes:
svn path=/head/; revision=96498
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