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* -Update to 0.8.5.Jeremy Messenger2004-10-117-267/+1161
| | | | | | | | | | | | -Add a new knob, WITH_CAMPAIGN (a new campaign server). -GCC 3.4 is now required, any patch(es) to remove USE_GCC=3.4 is welcome. -files/patch-configure was created by Ulrich Spoerlein <q@uni.de>. [1] PR: ports/71111 [1] Submitted by: Ulrich Spoerlein <q@uni.de> Notes: svn path=/head/; revision=118642
* Change MASTER_SITES, the Wesnoth developers want people to start to useJeremy Messenger2004-07-231-1/+2
| | | | | | | sourceforge.net host. I shall respect their wish. Notes: svn path=/head/; revision=114478
* Update to 0.8, see the changelog for full detail.Jeremy Messenger2004-07-053-5/+21
| | | | | | | http://changelog.wesnoth.org/ Notes: svn path=/head/; revision=112934
* Update to 0.7.11.Jeremy Messenger2004-07-045-78/+250
| | | | Notes: svn path=/head/; revision=112885
* Update to 0.7.9, see the changelog for details: http://changelog.wesnoth.org/Jeremy Messenger2004-06-143-92/+359
| | | | Notes: svn path=/head/; revision=111420
* Update to 0.7.8, see changelog for details: http://changelog.wesnoth.org/Jeremy Messenger2004-05-284-20/+96
| | | | | | | Approved by: adamw (mentor) Notes: svn path=/head/; revision=110240
* Update to 0.7.7.Jeremy Messenger2004-05-206-209/+142
| | | | | | | Approved by: adamw (mentor) Notes: svn path=/head/; revision=109572
* Fix the build on 4.x. The problem was that the definition of the std::wstringJeremy Messenger2004-05-123-1/+34
| | | | | | | | | | | | | class is commented out on FreeBSD 4 because <cwctype> is missing. Tim Robbin has shown the workaround for this in freebsd-stable. Also, remove USE_GCC=3.3 and it can build on 4.x's default GCC 2.9x now. Reported by: bento via kris Tested by: pav and Rashid N. Achilov <shelton@sentry.granch.ru> Approved by: adamw (mentor) Notes: svn path=/head/; revision=109029
* The developers will not support GCC 2.9x, so add USE_GCC=3.3 to get it fixJeremy Messenger2004-05-091-0/+1
| | | | | | | | | | the build on FreeBSD 4.x. Reported by: bento via kris Approved by: marcus (backup mentor) Notes: svn path=/head/; revision=108757
* Update to 0.7.6. Many bugs fixed and multiplayer improvements, see theJeremy Messenger2004-05-053-102/+108
| | | | | | | | | | | | | | changelog for full details: http://changelog.wesnoth.org/ There has a new lite option and tarball of Wesnoth, which I have added a 'LITE' define. It will download the wesnoth-lite tarball that save more than half of size 18.8M -> 6.1M. The only difference are no music and no tutorial/story image files. Approved by: marcus (backup mentor) Notes: svn path=/head/; revision=108489
* -Update to 0.7.5.Jeremy Messenger2004-05-014-18/+207
| | | | | | | | | -Change my email to mezz@FreeBSD.org. Approved by: adamw (mentor) Notes: svn path=/head/; revision=108098
* - Update to 0.7.2Pav Lucistnik2004-04-094-7/+234
| | | | | | | | PR: ports/65339 Submitted by: Mezz <mezz7@cox.net> (maintainer) Notes: svn path=/head/; revision=106559
* - Update to version 0.7Kirill Ponomarev2004-03-234-28/+366
| | | | | | | | PR: ports/64595 Submitted by: maintainer Notes: svn path=/head/; revision=105015
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-1/+1
| | | | | | | on sdl12-1.2.5 Notes: svn path=/head/; revision=104132
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke2004-02-041-0/+1
| | | | | | | (Part 2) Notes: svn path=/head/; revision=99920
* - SIZEifyKirill Ponomarev2004-01-311-0/+1
| | | | | | | | PR: ports/62128 Submitted by: maintainer Notes: svn path=/head/; revision=99592
* - Fix build on alphaKirill Ponomarev2004-01-301-0/+13
| | | | | | | | | PR: ports/62096 Submitted by: maintainer Noticed by: bento via kris Notes: svn path=/head/; revision=99474
* - Use new knobs from bsd.sdl.mkKirill Ponomarev2004-01-201-6/+1
| | | | | | | | PR: 61640 Submitted by: maintainer Notes: svn path=/head/; revision=98669
* Add wesnoth 0.6.1, a fantasy turn-based strategy game.Kirill Ponomarev2003-12-234-0/+716
Battle for Wesnoth is a fantasy turn-based strategy game. Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next campaign. PR: 60531 Submitted by: Mezz <mezz7@cox.net> Notes: svn path=/head/; revision=96498