| Commit message (Collapse) | Author | Age | Files | Lines |
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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svn path=/head/; revision=367888
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svn path=/head/; revision=362015
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- Add staging support
- Use options subs
MFH: 2014Q2
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svn path=/head/; revision=352066
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svn path=/head/; revision=347390
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svn path=/head/; revision=342735
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Approved by: portmgr (bapt)
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svn path=/head/; revision=337464
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games)
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svn path=/head/; revision=327730
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- Convert USE_GMAKE and modernize LIB_DEPENDS while I'm here
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svn path=/head/; revision=326521
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- Bump PORTREVISION for ftp/curl shlib change
- Add TEST_DEPENDS
- Convert to new options framework
- Adjust options:
- Add COOKIES
- Add CYASSL, NSS, POLARSSL, THREADED_RESOLVER, TLS_SRP [1]
- Add GSSAPI and SPNEGO [2]
- Remove KERBEROS4
- Rename LIBIDN to IDN
- Remove TRACKMEMORY [1]
- Sort option handler
- Add SLAVEDIRS: ftp/curl-hiphop
- Cosmetic change
- Cleanup Makefile header
- While I'm here, fix typo (PORTREVSION) in x11-wm/ede/Makefile
Changes: http://curl.haxx.se/changes.html
PR: ports/172325 (-exp run), ports/177369 (based on) [1]
Submitted by: Hirohisa Yamaguchi <umq@ueo.co.jp> [1], hrs (via email) [2]
Exp run by: miwi
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svn path=/head/; revision=322783
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- Ensure that USE_GL is set, as SDL can be compiled without GL support
- Adjust one PLIST_SUB: SMP -> SMPCLIENT
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svn path=/head/; revision=317949
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- Remove defunct MASTER_SITES
- Improve the COMMENT text
- Fix couple of fallouts after OptionsNG conversion in r304274
- Drop shlib ABI versions from LIB_DEPENDS
- Reindent and generally cleanup Makefile
- Fix couple of typos in pkg-message
- Reformat port description for better readability
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svn path=/head/; revision=314377
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Reviewed by: bdrewery
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svn path=/head/; revision=304274
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directly or indirectly (via libvorbis, libtheora).
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svn path=/head/; revision=301188
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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svn path=/head/; revision=291667
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svn path=/head/; revision=276993
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Submitted by: alepulver
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svn path=/head/; revision=269863
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PR: ports/141236
Submitted by: malus <malus2200@gmail.com>
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svn path=/head/; revision=262783
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(via libvorbis, libtheora).
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svn path=/head/; revision=255958
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Notes:
svn path=/head/; revision=252125
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- Switch to openal-soft as a default OpenAL implementation
PR: ports/142123
Submitted by: mva
Tested by: pointyhat exp-run
Approved by: portmgr (hat)
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svn path=/head/; revision=248567
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svn path=/head/; revision=237283
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to 7.19.2.
Bump PORTREVISION, even on the ports that do not have a versioned
dependency, since the binaries will most probably still stop working.
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svn path=/head/; revision=226721
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Reported by: QA Tindy
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svn path=/head/; revision=218333
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- Fix GAMELIBS (both when required and optional).
- Remove pkg-message comment about CELLSHADING (removed in previous commits).
- Don't install game libraries for Q3 expansion (unused).
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svn path=/head/; revision=216984
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svn path=/head/; revision=216426
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svn path=/head/; revision=215846
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svn path=/head/; revision=215644
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- Add maint-gen-distfile target (for personal use).
- Download source from an SVN snapshot hosted on MASTER_SITE_LOCAL.
- Avoid creating a botlib.log file in the current directory.
- Remove SDL_AUDIO and SDL_VIDEO options (they are mandatory now).
Notes:
svn path=/head/; revision=215505
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- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
Notes:
svn path=/head/; revision=211584
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Reported by: miwi
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svn path=/head/; revision=210099
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Notes:
svn path=/head/; revision=208952
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- Fix CURL option (flag wasn't passed to the build).
- Fix CURL_DLOPEN option (was trying to open the wrong file, so remove version:
libcurl.so.4 -> libcurl.so).
The original PR was for games/iourbanterror, but also applies to
games/worldofpadman.
PR: ports/119813
Submitted by: "Nerius Landys" <nlandys@gmail.com>
Notes:
svn path=/head/; revision=206348
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- Install png icon.
- Rename bin/wop* -> bin/worldofpadman* to avoid conflicts with games/wop [1].
Reported by: Dmitry Marakasov <amdmi3@amdmi3.ru> [1]
Notes:
svn path=/head/; revision=205611
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available in both English and German. Originally it was a modification for the
game Quake III Arena titled PadMod created in the year 2004. After the source
code for Quake III Arena was released, the game became standalone. The idea is
based on the Padman comic strip for the magazine PlayStation Games created by
the professional cartoon artist Andreas 'ENTE' Endres, who is also the man who
made many of the maps included with the game in 1998. The current version runs
on an enhanced version of the ioquake3 engine, which is based on the Quake III
Arena engine. Most of the maps in the game are lilliput style, and have a
commercial-quality level of graphic complexity. Because it was originally a
mod for Quake III Arena, most of the gameplay is similar. However, there is no
Capture the Flag mode in World of Padman. World of Padman fully supports bots
with a variety of skill levels in both online and offline play for all of the
game types included. A single-player mode has not yet been implemented.
Players can also record audio and video as they play. The game fully supports
modifications, and custom maps can be created.
WWW: http://www.worldofpadman.com/
Notes:
svn path=/head/; revision=205479
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