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* - Mark BROKEN on 4.x, does not buildRong-En Fan2006-08-101-1/+7
| | | | | | | | PR: ports/101714 Submitted by: Robert Gogolok <gogo at cs.uni-sb.de> (maintainer) Notes: svn path=/head/; revision=170255
* - Add rc scriptRong-En Fan2006-08-102-0/+48
| | | | | | | | | | | | | | | From maintainer: Without using daemon(8) ucc-bin dies during system startup because of SIGHUP signal. Sorry to say I can't find analogue for -p options on 4.x daemon(8). That's why 4.x users must use ucc script in root directory of utserver installation or upgrade daemon(8). PR: ports/101641 Submitted by: Alexander Logvinov <ports at logvinov.com> (maintainer) Notes: svn path=/head/; revision=170251
* - Fix wrong target names from my last patch.Alejandro Pulver2006-08-081-2/+2
| | | | Notes: svn path=/head/; revision=170130
* - Fix pkg-message displayRong-En Fan2006-08-081-1/+1
| | | | | | | | | PR: ports/101652 Pointed out by: LoN_Kamikaze at gmx dot de Submitted by: Ulrich Spoerlein <uspoerlein at gmail.com> (maintainer) Notes: svn path=/head/; revision=170102
* - Update mastersite.Jean Milanez Melo2006-08-082-2/+2
| | | | | | | | | | - Update WWW. PR: ports/101615 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer) Notes: svn path=/head/; revision=170094
* - Update to 0.15.1Rong-En Fan2006-08-082-5/+5
| | | | | | | | PR: ports/101554 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> Notes: svn path=/head/; revision=170089
* - Fix stupid error in makefile.Martin Wilke2006-08-081-4/+4
| | | | | | | | | PR: ports/101644 Submitted by: Stanislav Sedov <ssedov(at)mbsd.msk.ru> Approved by: krion (mentor) Notes: svn path=/head/; revision=170084
* Add missing locale files to plist.Shaun Amott2006-08-081-1/+9
| | | | | | | | PR: ports/101510 Submitted by: Stanislav Sedov <ssedov@mbsd.msk.ru> Notes: svn path=/head/; revision=170050
* - Fix building on FreeBSD 4.x.Alejandro Pulver2006-08-072-2/+12
| | | | Notes: svn path=/head/; revision=170030
* - Update to 2.1.0Rong-En Fan2006-08-072-4/+4
| | | | | | | | PR: ports/101527 Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> (maintainer) Notes: svn path=/head/; revision=170017
* - Mark IGNORE on 4.xJose Alonso Cardenas Marquez2006-08-071-0/+4
| | | | | | | | Reported by: pointyhat Approved by: garga (mentor) Notes: svn path=/head/; revision=169994
* - Mark broken on 4.xAndrew Pantyukhin2006-08-071-0/+4
| | | | | | | Reported by: pointyhat via kris Notes: svn path=/head/; revision=169944
* - Update to version 2005.08.29.Alejandro Pulver2006-08-078-91/+479
| | | | | | | | | | | | | | | | | | - Allow building only the client or server (adding OPTIONS). - Improve wrapper script (only create ~/.cube once and pass parameters to the real executable). - Install documentation (if !NOPORTDOCS). - Build targets according to OPTIONS. - IGNORE if no executables were selected. - Format pkg-descr and add item. - Copy autoexec.cfg in addition to config.cfg instead of symlinking it. PR: ports/101037 Submitted by: alepulver (myself) Approved by: maintainer (timeout) Notes: svn path=/head/; revision=169885
* Mark BROKEN: does not fetch. Unfortunately, the maintainer blocks myErwin Lansing2006-08-051-0/+2
| | | | | | | mail, so I see no other way. Notes: svn path=/head/; revision=169780
* - Update to version 20051009.Alejandro Pulver2006-08-0511-173/+72
| | | | | | | | | | | | | | | - Add patch for sound and joystick support taken from icculus.org/duke3d. - Integrate with games/duke3d-data. - Remove wrapper scripts (use programs' search path routines). - Remove CONFLICTS with nonexistent (removed) port games/duke3d. - Move notes in files/pkg-message.in to pkg-descr. PR: ports/101279 Submitted by: alepulver (myself) Approved by: maintainer Notes: svn path=/head/; revision=169762
* Upgrade to 0.8.21.Thierry Thomas2006-08-054-12/+1688
| | | | | | | Changelog at <http://globulation2.org/wiki/Changes>. Notes: svn path=/head/; revision=169715
* - PORTEPOCH bumpJose Alonso Cardenas Marquez2006-08-051-0/+1
| | | | | | | Approved by: garga (garga) Notes: svn path=/head/; revision=169700
* - Update to 0.12Jose Alonso Cardenas Marquez2006-08-047-79/+88
| | | | | | | | | | | - Integrated with warsow-data - Added CLIENT, SERVER and NVIDIA options - Added PLIST file. Approved by: garga (mentor) Notes: svn path=/head/; revision=169678
* - Fix wrong backslash breaking the MANUAL option.Alejandro Pulver2006-08-041-1/+1
| | | | Notes: svn path=/head/; revision=169674
* - New port: games/warsow-dataJose Alonso Cardenas Marquez2006-08-047-0/+215
| | | | | | | | | | | | | | | The warsow data files. This port install the data files needed to run warsow a full free multiplayer first person shooter with cartoon design, using qfusion (a cool improvement to the Quake 2 engine) WWW: http://www.warsow.net/ Approved by: garga (mentor) Notes: svn path=/head/; revision=169672
* - Fixed problem on creation of PLIST fileJose Alonso Cardenas Marquez2006-08-041-0/+2
| | | | | | | | Reported by: pointyhat via erwin Approved by: garga (mentor) Notes: svn path=/head/; revision=169660
* - Update to 451Rong-En Fan2006-08-047-73/+83
| | | | | | | | | | - Pass maintainership to submitter PR: ports/101339 Submitted by: Alexander Logvinov <ports at logvinov.com> Notes: svn path=/head/; revision=169655
* Mark BROKEN: does not buildErwin Lansing2006-08-041-0/+2
| | | | Notes: svn path=/head/; revision=169628
* - Bump PORTREVISION.Alejandro Pulver2006-08-032-8/+14
| | | | | | | | | | - Rename directories and programs with a "linux-" prefix. - Add NO_CDROM and NO_PACKAGE (LEGAL entry shared with "games/linux-quake4"). - Use MASTER_SITE_SUBDIR and groups. - Fix directory for MASTER_SITE_IDSOFTWARE. Notes: svn path=/head/; revision=169606
* - Fix building on non-i386.Alejandro Pulver2006-08-031-1/+1
| | | | | | | | PR: ports/101328 Submitted by: Roland Smith <rsmith@xs4all.nl> Notes: svn path=/head/; revision=169602
* New port: games/nazghulJose Alonso Cardenas Marquez2006-08-035-0/+265
| | | | | | | | | | | | | | Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis is not on graphics or first-person squad-based stealth action. If you like roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early 90's then this is for you. WWW: http://myweb.cableone.net/gmcnutt/nazghul.html Approved by: garga (mentor) Notes: svn path=/head/; revision=169595
* Mark BROKEN: does not fetchErwin Lansing2006-08-032-0/+4
| | | | Notes: svn path=/head/; revision=169577
* EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highlyAlejandro Pulver2006-08-0222-0/+4570
| | | | | | | | | | | | | | | | extending what can be edited in the game. EDuke32 combines the work that JonoF and Ken Silverman have put in to JFDuke3D with the original EDuke work done by Matt Saettler, while simultaneously adding tons of new and useful features. Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille and the EDuke32 team. This port includes icculus.org/duke3d patches for sound and joystick support. WWW: http://eduke32.com/ Notes: svn path=/head/; revision=169498
* This port installs the data files needed to run Duke Nukem 3D. It either asksAlejandro Pulver2006-08-027-0/+108
| | | | | | | | | | | for the original data, or downloads a shareware version based on the selected options. In the first case you need to have a legitimate copy of the game in order to obtain the DUKE3D.GRP file. WWW: http://www.3drealms.com/duke3d/ Notes: svn path=/head/; revision=169496
* - Update to 1.3Jose Alonso Cardenas Marquez2006-08-024-20/+31
| | | | | | | | | | | - Removed USE_X_PREFIX - Added NO_CDROM and NO_PACKAGE - Added linux- prefix to all quake* scripts Approved by: garga (mentor) Notes: svn path=/head/; revision=169495
* - Add missing entry in distinfo (required for MANUAL and SHAREWARE options).Alejandro Pulver2006-08-021-0/+3
| | | | Notes: svn path=/head/; revision=169482
* Add agame, a simple tetris-like game.Emanuel Haupt2006-08-026-0/+108
| | | | | | | | PR: 101171 Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> Notes: svn path=/head/; revision=169442
* - Update to v1.0.2 and use new Sourceforge sourceAaron Dalton2006-08-014-10/+11
| | | | Notes: svn path=/head/; revision=169293
* - Update to v0.14Aaron Dalton2006-07-312-4/+4
| | | | Notes: svn path=/head/; revision=169244
* - Fix wrong check (WITH_GLX -> WITH_CLIENT).Alejandro Pulver2006-07-311-1/+1
| | | | Notes: svn path=/head/; revision=169227
* Update to 2.14.3.Joe Marcus Clarke2006-07-312-5/+5
| | | | Notes: svn path=/head/; revision=169180
* - Provide additional mirrors where neededAndrew Pantyukhin2006-07-302-5/+2
| | | | | | | | - Convert to "magic" master sites - Various minor portlint-prodded fixes Notes: svn path=/head/; revision=169159
* - Fix building on 4.x (since the last update stdint.h is included in anotherAlejandro Pulver2006-07-301-0/+11
| | | | | | | source file). Notes: svn path=/head/; revision=169145
* - Update to 0.02Rong-En Fan2006-07-302-6/+7
| | | | | | | | | PR: ports/101020 Submitted by: rafan Approved by: chinsan <chinsan.tw at gmail.com> (maintainer) Notes: svn path=/head/; revision=169127
* This is a port of an old program by Masayuki KobaMartin Wilke2006-07-296-0/+179
| | | | | | | | | | | | | where a cute tiny kitty was following your mouse all over the screen. There is also another animation with a tiny tux (see the art section for povray sources). PR: ports/100941 Submitted by: Stanislav Sedov <ssedov(at)mbsd.msk.ru> Approved by: krion (mentor) Notes: svn path=/head/; revision=169096
* - Bump PORTREVISION.Alejandro Pulver2006-07-292-0/+36
| | | | | | | | | | - Add a GAME option (disabled by default, because original game.so is provided by "games/quake2-data"). - Follow rules in "games/quake2-data/Makefile.include": fix search path handling. Notes: svn path=/head/; revision=169077
* - Update to 1.0.12Jose Alonso Cardenas Marquez2006-07-292-4/+4
| | | | | | | Approved by: garga (mentor) Notes: svn path=/head/; revision=169047
* Add p5-Baseball-Sabermetrics 0.01, a Baseball Statistics Module.Rong-En Fan2006-07-295-0/+53
| | | | | | | | PR: ports/100679 Submitted by: chinsan <chinsan.tw at gmail.com> Notes: svn path=/head/; revision=169025
* This package contains Quake 4 for Linux (Demo version) by id Software.Alejandro Pulver2006-07-296-0/+77
| | | | | | | WWW: http://www.quake4game.com/ Notes: svn path=/head/; revision=169018
* - Update to version 1.69.Alejandro Pulver2006-07-292-4/+4
| | | | Notes: svn path=/head/; revision=169017
* - Bump PORTREVISION.Alejandro Pulver2006-07-282-19/+13
| | | | | | | | | - Don't build game.so by default (provided by "games/quake2-data"). - Follow rules in "games/quake2-data/Makefile.include": fix handling of search paths. Notes: svn path=/head/; revision=169015
* - Bump PORTREVISION.Alejandro Pulver2006-07-281-4/+4
| | | | | | | - Don't build game.so by default (provided by "games/quake2-data"). Notes: svn path=/head/; revision=169013
* - Bump PORTREVISION.Alejandro Pulver2006-07-2810-258/+86
| | | | | | | | | | | | | | - Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and "games/quake2-xatrix"). - Add GAME and CTF options (off by default). - Disable building game.so and ctf/game.so by default (provided by "games/quake2-data" and "games/quake2-ctf" respectively). - Follow the rules in "games/quake2-data/Makefile.include": fix handling of the search paths. - Misc changes in pkg-plist. Notes: svn path=/head/; revision=169012
* - Fix building on FreeBSD 4.x.Alejandro Pulver2006-07-281-1/+1
| | | | Notes: svn path=/head/; revision=169011
* Capture the Flag offers an exciting variation on team play. It gives moreAlejandro Pulver2006-07-286-0/+91
| | | | | | | | | | | | | | | meaning to base defense along with offensive positioning and organized strikes. The basic premise is this: Attack the enemy base, grab their flag, then take it back to your base. In this variation you must touch your base flag when carrying the enemy flag in order to score - if your flag isn't at your base when you return, you or your team must get it back to gain points and captures. Notes: svn path=/head/; revision=169009