| Commit message (Collapse) | Author | Age | Files | Lines |
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PR: 53757
Submitted by: Ulrich Spoerlein <q@uni.de> (mainttainer)
Notes:
svn path=/head/; revision=83661
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PR: 53651
Submitted by: Thorsten Greiner <thorsten.greiner@web.de> (maintainer)
Notes:
svn path=/head/; revision=83648
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PR: 53514
Submitted by: Erik Greenwald <erik@smluc.org> (maintainer)
Notes:
svn path=/head/; revision=83628
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a turn-based strategy engine inspired by
Panzer General.
PR: 42113
Submitted by: Filippo Natali <filippo@widestore.net>
Notes:
svn path=/head/; revision=83571
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* Cleanup.
PR: 53202
Notes:
svn path=/head/; revision=83550
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PR: 53389
Submitted by: KATO Tsuguru <tkato@prontomail.com>
Notes:
svn path=/head/; revision=83458
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PR: 52695
Submitted by: KATO Tsuguru <tkato@prontomail.com>
Notes:
svn path=/head/; revision=83455
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PR: 53492
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=83326
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from new termcap entries.
Reported by: Guy Middleton <guy@obstruction.com>
Notes:
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Notes:
svn path=/head/; revision=83254
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Quake2-LNX project aims to further develop and bug fix original Quake II
code released by id Software in 1998, as well as support multiple
architectures. It also includes additional rendering drivers, eyecandy stuff
from Quake2Max project, and experimental IPv6 support.
Submitted by: Alexey Dokuchaev <danfe (at) regency.nsu.ru>
Notes:
svn path=/head/; revision=83249
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that weren't making things any faster or smaller, and were making the
build fail on alpha.
Reported by: kris
Notes:
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Notes:
svn path=/head/; revision=83222
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PR: 53399
Submitted by: maintainer
Approved by: roberto (mentor)
Notes:
svn path=/head/; revision=83161
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from losing their high scores after upgrading gnomegames2.
Notes:
svn path=/head/; revision=83098
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Notes:
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Reported by: bento
Notes:
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Notes:
svn path=/head/; revision=82999
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Notes:
svn path=/head/; revision=82997
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Submitted by: Kirill Ponomarew <ponomarew@oberon.net>
PR: 53194
Approved by: fjoe (implicit)
Notes:
svn path=/head/; revision=82990
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PR: ports/53078
Submitted by: Thierry Thomas <thierry@pompo.net> (maintainer)
Notes:
svn path=/head/; revision=82970
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I just released the new version of BomberClone. Some of the
changes are:
- sound support
- dead scene if someone died
- new type of powerup to collect called specials
- AI players for the single mode
- firewall option
- alot fixes
Notes:
svn path=/head/; revision=82900
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PR: ports/53253
Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw>
Notes:
svn path=/head/; revision=82885
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Notes:
svn path=/head/; revision=82858
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PR: 53217
Submitted by: maintainer
Notes:
svn path=/head/; revision=82830
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**** THE PROOF THAT This Commit Message IS EVIL ****
T H I S C O M M I T M E S S A G E
84 72 73 83 67 79 77 77 73 84 77 69 83 83 65 71 69 - as ASCII values
3 9 1 2 4 7 5 5 1 3 5 6 2 2 2 8 6 - digits added
\_____________/ \_____________/ \_____________/ \_____________/ \_/
6 3 6 5 6 - digits added
Thus, "This Commit Message" is 63656.
Subtract 1181, the year UFO was first observed in China and Japan. The
result will be 62475.
Turn the number backwards, and add 111 - the only triplet that can
ever be prime. The number is now 57537.
Add 52 to it - this is the symbol of approval for the sin, written
backwards - you will get 57589.
Turn the number backwards, subtract 445 - the year Attila the Hun
attacked western Europe. The number is now 98130.
Turn the number backwards, subtract 1957 - the year Ford introduced
the Edsel. The number is now 1232.
This number, read as octal, gives 666 - the number of the Beast.
This is truly evil. QED.
Notes:
svn path=/head/; revision=82822
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PR: 53139
Submitted by: maintainer
Approved by: roberto (mentor)
Notes:
svn path=/head/; revision=82786
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- fix plist
Notes:
svn path=/head/; revision=82674
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Notes:
svn path=/head/; revision=82673
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PR: 52704
Approved by: fjoe (implicit)
Notes:
svn path=/head/; revision=82671
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PR: 53101
Submitted by: KATO Tsuguru <tkato@prontomail.com>
Notes:
svn path=/head/; revision=82649
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Notes:
svn path=/head/; revision=82581
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PR: ports/53057
Submitted by: Esa Karkkainen <ejk@iki.fi>
Notes:
svn path=/head/; revision=82557
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patch-ad contains security fixes (possible buffer overflows) reported at
21 May 2003 on bugtraq, Message-ID: <3ecae83d.66656@mail.achurch.org>.
A malicious user may be able to get GID games access without it.
Approved by: maintainer
Notes:
svn path=/head/; revision=82514
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Notes:
svn path=/head/; revision=82501
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Notes:
svn path=/head/; revision=82500
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jools is a clone of that Pop Cap Games game where you swap
adjacent jewels. This game is horribly addictive, and I guess
that makes me the enabler. Or the pusher.
Notes:
svn path=/head/; revision=82404
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a helper application with lovely charactor on bar of window manager.
PR: ports/52920
Submitted by: Shinya Esu <esu@yk.rim.or.jp>
Notes:
svn path=/head/; revision=82395
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Pointed out by: kris, bento
Notes:
svn path=/head/; revision=82379
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Mng support will be fixed in the next version.
PR: 52951
Submitted by: Kirill Ponomarew
Notes:
svn path=/head/; revision=82364
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glMaze is a multiplayer OpenGL maze game. Up to six players hunt
each other online in a real 3-D maze.
Notes:
svn path=/head/; revision=82341
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PR: 52664
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=82325
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tag. Early inclusion caused problems for some ports, so to be safe I'm
updating all of them.
Pointy hat to: kris
Notes:
svn path=/head/; revision=82300
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PR: ports/52534
Submitted by: Christian Brueffer <chris@unixpages.org>
Notes:
svn path=/head/; revision=82290
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Submitted by: Alexey Dokuchaev (MAINTAINER)
Notes:
svn path=/head/; revision=82211
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Enhanced QuakeWorld server with multi-view demos capability.
Submitted by: Alexey Dokuchaev
Notes:
svn path=/head/; revision=82209
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Fixed "delayed response time" bug.
Approved by: roberto(mentor)
Notes:
svn path=/head/; revision=82196
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PR: 52953
Submitted by: Jan Stocker <Jan.Stocker@t-online.de>
Notes:
svn path=/head/; revision=82165
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PR: 52423
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
Notes:
svn path=/head/; revision=82137
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PR: 52719
Submitted by: maintainer
Notes:
svn path=/head/; revision=82048
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