| Commit message (Collapse) | Author | Age | Files | Lines |
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- Remove ABI versions from LIB_DEPENDS
- Update pkg-descr
- Convert to OptionsNG
PR: ports/175976
Submitted by: Kevin Zheng <kevinz5000@gmail.com>
Approved by: Martin Tournoij <martin@arp242.net> (maintainer)
Notes:
svn path=/head/; revision=313231
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- Update pkg-desc
PR: 176529
Submitted by: ports fury
Notes:
svn path=/head/; revision=313193
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PR: 176572
Submitted by: ports fury
Notes:
svn path=/head/; revision=313189
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- OptionsNG
- Trim header
PR: 176571
Submitted by: ports fury
Notes:
svn path=/head/; revision=313188
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makefile and may not be used by ports makefiles.
In addition, avoid problems should the defaults ever change.
Approved by: portmgr (tabthorpe)
Notes:
svn path=/head/; revision=313182
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- Respect CFLAGS
PR: ports/176588 [1]
Submitted by: nemysis <nemysis@gmx.ch> (maintainer)
Notes:
svn path=/head/; revision=313159
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- Trim header
Notes:
svn path=/head/; revision=313105
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- Trim header
Notes:
svn path=/head/; revision=313104
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- Trim header
Notes:
svn path=/head/; revision=313099
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- While here trim header
Notes:
svn path=/head/; revision=313058
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Notes:
svn path=/head/; revision=312900
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Notes:
svn path=/head/; revision=312899
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Note that this is only an issue when makeinfo from ports is used.
PR: ports/176397
Submitted by: Christoph Moench-Tegeder <cmt@burggraben.net>
Notes:
svn path=/head/; revision=312883
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- Remove unneeded option
- Trim Makefile headers
PR: ports/174093
Submitted by: Green Dog <fiziologus@gmail.com>
Notes:
svn path=/head/; revision=312882
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contains MimeType key.
- bump PORTREVISION because of dependency change
Reported by: makc
Approved by: nemysis <nemysis@gmx.ch> (maintainer, by mail)
Notes:
svn path=/head/; revision=312847
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Notes:
svn path=/head/; revision=312837
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==> Configuring for xevil-2.02.r2_2
===> Building for xevil-2.02.r2_2
"makefile", line 25: Could not find /config.mk
make: fatal errors encountered -- cannot continue
Notes:
svn path=/head/; revision=312823
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Suggested by: makc
Notes:
svn path=/head/; revision=312816
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many improvements, http://www.gnu.org/software/xboard/whats_new/4.7.0/
- Remove Xaw3d look (no longer supported); note GTK is not yet finished
Notes:
svn path=/head/; revision=312811
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compatible with HTML TADS. Both Tads versions in use today (Tads 2 and
Tads 3) are supported.
WWW: http://qtads.sourceforge.net/
PR: ports/175863
Submitted by: Kai Wang <kaiwang27@gmail.com>
Notes:
svn path=/head/; revision=312775
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Notes:
svn path=/head/; revision=312773
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everything you need for playing and writing TADS games, including a
text-only TADS interpreter and the compilers for both TADS 2 and 3.
WWW: http://www.tads.org/frobtads.htm
PR: ports/175853
Submitted by: Kai Wang <kaiwang27@gmail.com>
Notes:
svn path=/head/; revision=312772
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- Update pkg-descr
- Update MASTER_SITES
- Add license
- Add desktop entry and install icon
- Some cleanups
- Bump PORTREVISION
- Pass maintainership to submitter
PR: ports/172934
Submitted by: nemysis@gmx.ch
Notes:
svn path=/head/; revision=312762
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Notes:
svn path=/head/; revision=312760
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- remove dependency on pamscale, use a pre-built desktop icon
and desktopfileutils instead
- improve DESKTOP_ENTRIES
- move distribution files into their own subdirectory
- use pkg-plist again instead of PLIST macros
Bump PORTREVISION
PR: ports/172887
Submitted by: nemysis@gmx.de
Pointyhat: rene
Notes:
svn path=/head/; revision=312758
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- Refine share data/icon installation
- Reformat pkg-descr
PR: ports/176324
Submitted by: nemysis <nemysis@gmx.ch> (maintainer)
Approved by: araujo (mentor)
Notes:
svn path=/head/; revision=312757
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Notes:
svn path=/head/; revision=312755
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- Set LICENSE to GPLv2
- Convert Makefile header
- Convert to optionsNG
- Remove indefinite article from COMMENT
- Add build dependency on pamscale (graphics/netpbm)
- Add DESKTOP_ENTRIES
- Bump PORTREVISION
- Pass maintainership to submitter
PR: ports/172887
Submitted by: nemysis@gmx.ch
Notes:
svn path=/head/; revision=312719
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The gameplay consists of researching and developing new technology with
which to conquer your enemies, from rocks and sticks to nuclear weapons and
spaceships. You can advance through ten different ages, from the stone age
to the future. There are 28 different maps to play through.
WWW: http://homepage.ntlworld.com/mark.harman/comp_gigalomania.html
Notes:
svn path=/head/; revision=312684
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Notes:
svn path=/head/; revision=312667
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Notes:
svn path=/head/; revision=312663
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Notes:
svn path=/head/; revision=312662
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- restore 'Created by' in Makefile header
- add dependency on desktopfileutils
PR: 176171
Submitted by: nemysis <nemysis@gmx.ch> (maintainer)
Notes:
svn path=/head/; revision=312655
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- Drop indirect/needless dependencies
PR: ports/173349
Submitted by: nemysis (maintainer)
Notes:
svn path=/head/; revision=312643
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- Set PORTSCOUT
PR: ports/173456
Submitted by: nemysis (maintainer)
Notes:
svn path=/head/; revision=312642
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Submitted by: avl via IM
Approved by: avl via IM
Notes:
svn path=/head/; revision=312628
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- Switch to github
PR: 176258
Submitted by: maintainer
Notes:
svn path=/head/; revision=312567
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Bug fix release, http://freeciv.wikia.com/wiki/NEWS-2.3.4
Notes:
svn path=/head/; revision=312543
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- Make BUILD,RUN_DEPENDS much shorter
- Trim Makefile header
PR: ports/175631 [1]
Submitted by: Lukasz Gruner <ukaszg@gmail.com> [1]
Notes:
svn path=/head/; revision=312439
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- Add LICENSE info
- Convert to OptionsNG
PR: ports/175141
Submitted by: Sender Ghost <lightside@gmx.com>
Approved by: maintainer
Notes:
svn path=/head/; revision=312385
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PR: ports/176174
Submitted by: nemysis <nemysis@gmx.ch>
Notes:
svn path=/head/; revision=312311
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- Pass maintainership to submitter
- Make CLANG happy
PR: ports/176040
Submitted by: Danilo Egea Gondolfo <danilogondolfo@gmail.com>
Notes:
svn path=/head/; revision=312244
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===> Checking if games/daimonin-music already installed
/bin/mkdir -p /usr/local/share/daimonin/media
/bin/cp -p /wrkdirs/usr/ports/games/daimonin-music/work/* /usr/local/share/daimonin/media/
cp: /wrkdirs/usr/ports/games/daimonin-music/work/media is a directory (not copied).
Notes:
svn path=/head/; revision=312157
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Notes:
svn path=/head/; revision=312132
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- Trim header
PR: ports/176081
Submitted by: Christoph Mallon <christoph.mallon@gmx.de>
Approved by: maintainer (me)
Notes:
svn path=/head/; revision=312131
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Spotted by: pkg DEVELOPER_MODE
Notes:
svn path=/head/; revision=312098
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Reported by: Anton Shterenlikht <mexas at bristol.ac.uk>
Notes:
svn path=/head/; revision=312072
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PR: 175988
Submitted by: maintainer
Notes:
svn path=/head/; revision=312007
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PR: 175017
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=311999
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using OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety
of powerups, taunting aliens, 3D textured asteroids, face-melting sound effects,
and infinite playability.
Controls
--------
Use the left and right arrows to turn the ship, x to accelerate, and z to
shoot. Pressing p will pause the game, f toggles fullscreen mode, and m mutes
and unmutes the audio. There's also a right-click menu if you forget anything.
Gameplay
--------
I'm not going to explain how to play Asteroids. I will mention that the
wireframe octahedra that sometimes drift across the screen are powerups. To
collect the powerups, run over them; or you can shoot them for bonus points
(if you don't want the benefit of the powerup). You'll have to play the game
to figure out the different powerup types.
WWW: http://chaoslizard.sourceforge.net/asteroid/
PR: ports/171431
Submitted by: nemysis@gmx.ch
Notes:
svn path=/head/; revision=311996
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