| Commit message (Collapse) | Author | Age | Files | Lines |
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Reported by: bento
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svn path=/head/; revision=28752
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svn path=/head/; revision=28741
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svn path=/head/; revision=28680
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fist full-blown game with VGL support ;). Very suitable it you have nothing to
do while your computer assembling bits of 'make buildworld' (the game uses only
about 5% CPU on my P133 laptop).
PR: 18112
Submitted by: me
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svn path=/head/; revision=28679
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P.S. I have a patches at hand that would make utah-glx actually usable, so
stay tuned ;).
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svn path=/head/; revision=28675
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Now "Don Croyle <croyle@gelemna.org>".
PR: 18701, (part of) 18702, 18703, 18706
Submitted by: MAINTAINER
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svn path=/head/; revision=28647
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svn path=/head/; revision=28624
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svn path=/head/; revision=28622
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svn path=/head/; revision=28616
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Repo-copy by: asami (gotta document this somewhere :-)
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svn path=/head/; revision=28611
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PR: 18561
Submitted by: maintainer
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svn path=/head/; revision=28585
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Found by: bento
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svn path=/head/; revision=28565
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svn path=/head/; revision=28558
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from the tree.
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svn path=/head/; revision=28556
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* Two new maps
* New features gleaned from tournaments
* Many small bugfixes
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svn path=/head/; revision=28551
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PR: ports/18090
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svn path=/head/; revision=28550
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since the QuakeForge project now makes regular snapshots available from their
home page.
All targets (X11, GLX and SDL) now using SDL library for sound output, since
buindled with QuakeForge OSS support only capable to work with mmap() enabled
sound drivers, while current FreeBSD driver doesn't support it properly yet.
PR: ports/18090
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svn path=/head/; revision=28549
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2 of their mirror sites in here.
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svn path=/head/; revision=28547
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to run! If you don't have sound, be sure to compile with -DNO_SOUND.
Helped by: sobomax
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svn path=/head/; revision=28546
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svn path=/head/; revision=28542
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Approved by: se (previous maintainer)
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svn path=/head/; revision=28517
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svn path=/head/; revision=28515
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discovered that my kdesupport2 port was botched. However, after testing
and discovering that kdegames does not need kdesupport, it is being updated
now. I hope to finish the rest of the job soon.
Repo-copy by: asami
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svn path=/head/; revision=28507
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svn path=/head/; revision=28500
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svn path=/head/; revision=28453
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svn path=/head/; revision=28421
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- Support PREFIX/LOCALBASE properly
PR: 18436
Submitted by: KATO Tsuguru <tkato@prontomail.ne.jp>
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svn path=/head/; revision=28353
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Reviewed by: maintainer
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svn path=/head/; revision=28325
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the imake files in XFree86-3.3.3.1 and 3.3.6.
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svn path=/head/; revision=28290
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svn path=/head/; revision=28251
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in ${PREFIX}/. Users can still create levels in their directories if the file
name has a /.
Golddig is now setgid games so that it can update the score file (the file
is no more world writable)
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svn path=/head/; revision=28248
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svn path=/head/; revision=28247
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Submitted by: AMAKAWA Shuhei <sa264@cam.ac.uk>
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svn path=/head/; revision=28233
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svn path=/head/; revision=28219
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svn path=/head/; revision=28196
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games.
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svn path=/head/; revision=28195
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Noticed by: bento
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svn path=/head/; revision=28141
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Noticed by: bento
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svn path=/head/; revision=28115
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Noticed by: bento
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svn path=/head/; revision=28095
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Submitted by: tg@melaten.rwth-aachen.de (Thomas Gellekum)
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svn path=/head/; revision=28055
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svn path=/head/; revision=28054
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Reported by: Brock Tellier <btellier@usa.net>
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svn path=/head/; revision=28045
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Submitted by: Brock Tellier <btellier@usa.net>
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svn path=/head/; revision=28044
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svn path=/head/; revision=28019
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Reported by: Anton Berezin <tobez@tobez.org>
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svn path=/head/; revision=28014
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space on personal.FreeBSD.org.
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svn path=/head/; revision=27969
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web page; see pkg/DESCR.
Submitted by: Takaya Ogawa <t-ogawa@ic.netlaputa.ne.jp>
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svn path=/head/; revision=27968
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for quite some time. If any non-committer wants to take over maintainership
please let me know.
Reviewed by: ports
No response from: erich
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svn path=/head/; revision=27941
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Notes:
svn path=/head/; revision=27923
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Notes:
svn path=/head/; revision=27900
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