| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=128515
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have removed the auto-update mimetype database for some reason. Maybe, they
have forgotten about it or else...
Reviewed by: marcus
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PR: ports/76951
Submitted by: Ulrich Spoerlein <q@uni.de>
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not just an extract one.
Reported by: gohan via kris
Pointy hat to: myself
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svn path=/head/; revision=128274
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svn path=/head/; revision=128250
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I Have No Tomatoes is an extreme leisure time activity idea of which culminates
in the following question: How many tomatoes can you smash in ten short
minutes? If you have the time to spare, this game has the vegetables just
waiting to be eliminated!
WWW: http://tomatoes.sourceforge.net/
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svn path=/head/; revision=128248
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PR: ports/77136
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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PR: ports/77134
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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PR: ports/77135
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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svn path=/head/; revision=128184
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display toolkit/API.
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svn path=/head/; revision=128182
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depending on this one to compile properly.
PR: ports/77120
Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw>
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Reported by: krismail
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- Improve launcher shell script (update to javavmwrapper 2.0)
- Move DATADIR to ${JAVASHAREDIR}/${PORTNAME}
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svn path=/head/; revision=127873
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I tried to install the Einstein game just for the hack of it,
but it doesn't compile without the attached (trivial) patch.
Submitted by: Rene Ladan <r.c.ladan@student.tue.nl>
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svn path=/head/; revision=127805
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--disable-zipios++ and I will turn it into knob option, WITHOUT_ZIPIOS. See
more detail about this update, visit: http://changelog.wesnoth.org/
Thanks to:
- ache for add libpng-config in graphics/png.
- pav for port zipios++ from debian that work a lot better with newer
GCC and allow games/wesnoth to compile with it.
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graphics and music.
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svn path=/head/; revision=127694
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Einstein puzzle is cross-platform open source remake of old
DOS game Sherlock which was inspired by Albert Einstein's
puzzle. Einstein said that only those with an intelligence
quotient of 98 percentile and higher should be able to solve
it.
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Pointed out by: pointyhead
Discussed with: kris
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Reported by: krismail
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currently under development. There are 9 skills, total character development
freedom, many quests, religion, a lot of NPCs, animals and monsters.
PR: ports/76646
Submitted by: Jan Rochel <jannisan@t-online.de>
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PR: ports/76761
Submitted by: Ports Fury
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PR: ports/76760
Submitted by: Ports Fury
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PR: ports/76762
Submitted by: Ports Fury
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svn path=/head/; revision=127533
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PR: ports/76764
Submitted by: Ports Fury
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PR: ports/76754
Submitted by: Stefan Walter <sw@gegenunendlich.de> (maintainer)
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svn path=/head/; revision=127500
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Features:
* Same gameplay as the famous McSebi's Bub & Bob.
* Network game: 1 to 3 players per machine, up to 7 players in total.
* Completely original crazy bonuses!
* Capture other players in a bubble!
* New levels, including a random level generator!
WWW: http://bub-n-bros.sourceforge.net/
PR: ports/76746
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
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Notes:
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A ton of fixes and new features, so enjoy!
Remove unfinished language-files (latvian, russian, turkish).
Approved by: danfe (maintainer)
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svn path=/head/; revision=127457
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- remove x11-fm/xfce4-fm-icons misc/xfce4-panel-themes (obsoleted by that update)
- take maintainership of x11-wm/xfce4-session [1]
- bump PORTREVISION of all plugins because they need to be linked against the new xfce4 libs
Approved by: maintainer [1]
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svn path=/head/; revision=127441
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- Portlint
PR: ports/76632
Submitted by: Johan van Selst <johans@stack.nl>
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PR: ports/76635
Submitted by: Johan van Selst <johans@stack.nl> (maintainer)
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svn path=/head/; revision=127423
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something reasonable and unique. The checksum is the same, but the
name has changed.
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it on his website have disappeared as well.
So, I'm putting the distfile in MASTER_SITE_LOCAL, as it seems a
shame to delete the port or something.
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svn path=/head/; revision=127368
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PR: ports/76662
Submitted by: MAINTAINER
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Notes:
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Submitted by: Max E. Kuznecov <mek@mek.uz.ua> (maintainer)
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svn path=/head/; revision=127189
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PR: ports/76608
Submitted by: Igor Pokrovsky (maintainer)
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PR: ports/76537
Submitted by: Stefan Walter <sw@gegenunendlich.de> (maintainer)
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svn path=/head/; revision=127149
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Notes:
svn path=/head/; revision=127109
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High scores were not saved when the game was installed from
a package.
PR: ports/76560
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
Notes:
svn path=/head/; revision=127087
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High scores were not saved when the game was installed from
a package: fixed.
PR: ports/76559
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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svn path=/head/; revision=127086
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* Fixes crash on game over
* Fixes high scores saving
PR: ports/76558
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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svn path=/head/; revision=127085
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PR: ports/76547
Submitted by: Ports Fury
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PR: ports/76546
Submitted by: Ports Fury
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PR: ports/76545
Submitted by: Ports Fury
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