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* - Update to 0.2.3Dmitry Marakasov2009-01-143-4/+6
| | | | Notes: svn path=/head/; revision=226110
* kde@freebsd team is pleased to announce KDE 4.1.4, the last bugfix release ↵Max Brazhnikov2009-01-133-4/+7
| | | | | | | | | | | | | | | | | in 4.1.x series. You have only two weeks to play with it -- KDE 4.2.0 is coming ;) Great thanks for those who helped us with testing 4.1.2 and 4.1.3 during long-long ports ice-age. For lists of bugfixes and improvements please see: http://www.kde.org/announcements/changelogs/changelog4_1_1to4_1_2.php http://www.kde.org/announcements/changelogs/changelog4_1_2to4_1_3.php http://www.kde.org/announcements/changelogs/changelog4_1_3to4_1_4.php Approved by: miwi (mentor) Notes: svn path=/head/; revision=225995
* - Bump PORTREVISION so the previous plist fix is visible to incremental buildsPav Lucistnik2009-01-131-0/+1
| | | | Notes: svn path=/head/; revision=225959
* Update to 2.24.3.Joe Marcus Clarke2009-01-132-4/+4
| | | | Notes: svn path=/head/; revision=225945
* - Update to 3.6Beech Rintoul2009-01-122-7/+6
| | | | | | | | PR: ports/130429 Submitted by: Guido Falsi <mad@madpilot.net> (maintainer) Notes: svn path=/head/; revision=225873
* Re-add the conditional creation code for the music dir. I suspect it wasAdam Weinberger2009-01-121-0/+1
| | | | | | | | | | | | | | accidentally removed in the 1.7 update. Without it, smc-music leaves a dangling directory. I'm not bumping the PORTREVISION even though the plist is changing, because the change won't really affect anyone except QAT. Apologies to the maintainer, whose permission I did not seek for this commit, due to laziness. Notes: svn path=/head/; revision=225871
* - Update to 0.9.8Dmitry Marakasov2009-01-113-64/+152
| | | | Notes: svn path=/head/; revision=225780
* - Update to 1.0Dmitry Marakasov2009-01-114-8/+36
| | | | Notes: svn path=/head/; revision=225778
* Allow this port to build with GTK+ deprecation.Joe Marcus Clarke2009-01-111-0/+4
| | | | Notes: svn path=/head/; revision=225755
* Presenting GNOME 2.24 for FreeBSD.Joe Marcus Clarke2009-01-1010-79/+199
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | See http://library.gnome.org/misc/release-notes/2.24/ for the general release notes. On the FreeBSD front, this release introduces Fuse support in HAL, adds multi-CPU support to libgtop, WebKit updates, and fixes some long-standing seahorse and gnome-keyring bugs. The documentation updates to the website are forthcoming. This release features commits by adamw, ahze, kwm, mezz, and myself. It would not have been possible without are contributors and testers: Alexander Loginov Craig Butler [1] Dmitry Marakasov [6] Eric L. Chen Joseph S. Atkinson Kris Moore Lapo Luchini [7] Nikos Ntarmos Pawel Worach Romain Tartiere TAOKA Fumiyoshi [3] Yasuda Keisuke Zyl aZ [4] bf [2] [5] Florent Thoumie Peter Wemm pluknet PR: 125857 [1] 126993 [2] 130031 [3] 127399 [4] 127661 [5] 124302 [6] 129570 [7] 129936 123790 Notes: svn path=/head/; revision=225629
* - Update to 0.7.5Martin Wilke2009-01-093-39/+38
| | | | | | | | PR: 130055 Submitted by: Dennis Herrmann <adox@mcx2.org> Notes: svn path=/head/; revision=225585
* - It was updated FOX16, need to rebuild all ports that dependMarcelo Araujo2009-01-091-1/+1
| | | | | | | | | | directly of it. - Bump PORTREVISION. Approved by: maintainers implicit Notes: svn path=/head/; revision=225571
* - Fix installBeech Rintoul2009-01-082-4/+2
| | | | | | | Reported by: exp run (pav) Notes: svn path=/head/; revision=225529
* - USE_GZIP does not need to be defined last few yearsPav Lucistnik2009-01-082-2/+0
| | | | Notes: svn path=/head/; revision=225489
* - Update to 2.2.4Martin Wilke2009-01-083-6/+22
| | | | | | | | | PR: 129490 Submitted by: Stephen Hurd <shurd@sasktel.net> Approved by: maintainer timeout Notes: svn path=/head/; revision=225452
* - Update to 3.1.0Pav Lucistnik2009-01-073-9/+16
| | | | Notes: svn path=/head/; revision=225401
* Update to latest build/fix source distfile name.Stefan Walter2009-01-074-32/+36
| | | | | | | Approved by: maintainer Notes: svn path=/head/; revision=225379
* - UnbreakMartin Wilke2009-01-061-3/+2
| | | | | | | | | - Add backup mirror Approved by: maintainer timeout Notes: svn path=/head/; revision=225345
* - Mark BROKEN: unfetchablePav Lucistnik2009-01-061-0/+2
| | | | | | | Reported by: pointyhat Notes: svn path=/head/; revision=225340
* - Bump PORTREVISION due to share library version bump in security/libgcryptRong-En Fan2009-01-061-2/+2
| | | | | | | PR: ports/127478 Notes: svn path=/head/; revision=225326
* - Remove conditional checks for FreeBSD 5.x and olderPav Lucistnik2009-01-0515-122/+12
| | | | Notes: svn path=/head/; revision=225297
* Bump PORTREVISION's after OpenLDAP update.Xin LI2009-01-054-2/+4
| | | | | | | Suggested by: rafan Notes: svn path=/head/; revision=225291
* - Update address of my distfile mirrorDmitry Marakasov2009-01-0549-49/+49
| | | | Notes: svn path=/head/; revision=225284
* Harness gravity with your crayon and set about creating blocks,Dmitry Marakasov2009-01-045-0/+88
| | | | | | | | | | | | | ramps, levers, pulleys and whatever else you fancy to get the little red thing to the little yellow thing. Numpty Physics is a drawing puzzle game in the spirit (and style?) of Crayon Physics using the same excellent Box2D engine. WWW: http://numptyphysics.garage.maemo.org/ Notes: svn path=/head/; revision=225256
* - Update to 0.8.1Dmitry Marakasov2009-01-043-35/+160
| | | | Notes: svn path=/head/; revision=225252
* Update to 1.5.7.Philip Paeps2009-01-035-134/+212
| | | | | | | http://svn.gna.org/viewcvs/wesnoth/tags/1.5.7/changelog?rev=31829&view=download Notes: svn path=/head/; revision=225195
* Add a missing dependency to libglut, which is now the default.Thierry Thomas2009-01-011-0/+1
| | | | | | | Reported by: QAT Notes: svn path=/head/; revision=225088
* LinWarrior 3D targets to be a somewhat classical open sourceDmitry Marakasov2008-12-314-0/+51
| | | | | | | | | | | | | | | Mech-Sim/Game. LinWarrior 3D is not exclusively bound to any specific classic title. Feel-of-control should *not* be FPS-like but may still be arcade-like and surrealistic. Classical means that the primary target of development is single player campaigns and not realistic graphics or physics. WWW: http://www.hackcraft.de/games/linwarrior_3d/index.htm --- PS. First commit'2009 (TZ=MSK). Happy new year! Notes: svn path=/head/; revision=225071
* - Update to 20081229Dmitry Marakasov2008-12-313-24/+10
| | | | Notes: svn path=/head/; revision=225070
* - Add USE_GETTEXT, as the port links with -lintlDmitry Marakasov2008-12-311-2/+3
| | | | | | | - Update address of my distfile mirror Notes: svn path=/head/; revision=225068
* Upgrade to 1.3.1.Thierry Thomas2008-12-314-1332/+611
| | | | | | | | Changelog at <http://sourceforge.net/project/shownotes.php?release_id=647191>. Notes: svn path=/head/; revision=225064
* - Update to 0.3.8Dmitry Marakasov2008-12-303-84/+88
| | | | | | | | PR: 130061 Submitted by: Chess Griffin <chess at chessgriffin dot com> Notes: svn path=/head/; revision=225023
* Plutocracy is a multiplayer 3D RTS game focusing on merchant tradeDmitry Marakasov2008-12-307-0/+256
| | | | | | | | | | | | and domination by economic means, although warfare and piracy are always an option. The game has a 1600s Caribbean theme, is played on a real globe, and aims to replicate realistic economic transactions. WWW: http://plutocracy.ca/ WWW: http://code.google.com/p/plutocracy/ Notes: svn path=/head/; revision=225020
* A gravity game with addictive gameplay and bad implementationDmitry Marakasov2008-12-295-0/+68
| | | | | | | | | | | | | | | You are the hyperspace delivery boy, use your spaceship to travel between space bases in strange places where few people have been before you. A fun to play gravity game with built in level editor. All in glorious 70s style vector graphics. WWW: http://sourceforge.net/projects/osgg/ Notes: svn path=/head/; revision=224964
* - Update to 1.1.1Johan van Selst2008-12-296-95/+93
| | | | | | | | - Use %%DATADIR%% - Take maintainership Notes: svn path=/head/; revision=224954
* Update from 0.6.1 to 0.6.3.Sergey A. Osokin2008-12-292-5/+5
| | | | | | | | Approved by: danfe (maintainer) PR for close: 129476 Notes: svn path=/head/; revision=224940
* - Add distfile mirrorDmitry Marakasov2008-12-282-2/+3
| | | | | | | - Fix portlint warning (convert pkg-descr to plain ASCII) Notes: svn path=/head/; revision=224925
* Hook up games/wesnoth-develPhilip Paeps2008-12-281-0/+1
| | | | | | | | Forgotten by: philip Spotted by: pav (ages ago) Notes: svn path=/head/; revision=224924
* - Update to 0.1.4Dmitry Marakasov2008-12-286-43/+188
| | | | | | | | PR: 129915 Submitted by: Alex Kozlov <spam at rm-rf dot kiev dot ua> (maintainer) Notes: svn path=/head/; revision=224923
* Update to 1.5.6.Philip Paeps2008-12-284-239/+545
| | | | | | | http://svn.gna.org/viewcvs/wesnoth/tags/1.5.6/changelog?rev=30976&view=download Notes: svn path=/head/; revision=224921
* - Update to 1.7Dmitry Marakasov2008-12-283-89/+163
| | | | Notes: svn path=/head/; revision=224918
* - Update to 20081224Dmitry Marakasov2008-12-283-5/+11
| | | | Notes: svn path=/head/; revision=224917
* Update to 1.4.7.Philip Paeps2008-12-283-19/+127
| | | | | | | http://svn.gna.org/viewcvs/wesnoth/tags/1.4.7/changelog?rev=31465&view=download Notes: svn path=/head/; revision=224892
* CATEGORIES+= python for py- ports missing itPhilip M. Gollucci2008-12-282-2/+2
| | | | | | | | PR: ports/124921 Approved by: portmgr (pav) Notes: svn path=/head/; revision=224878
* - Update to 0.6.3Martin Wilke2008-12-263-7/+8
| | | | | | | | PR: 129960 Submitted by: Guido Falsi <mad@madpilot.net> (maintainer) Notes: svn path=/head/; revision=224823
* M.A.X.R. (Mechanized Assault and Exploration Reloaded) is a fanprojectDmitry Marakasov2008-12-265-0/+1261
| | | | | | | | | | | | by the community of MaxTheGame.de. It was founded by MM (Michael Mönch) around 2006 and became OpenSource at the end of 2007. MAXR is based on the old M.A.X. (Mechanized Assault and Exploration) by Interplay from 1996. WWW: http://www.maxthegame.de/ Notes: svn path=/head/; revision=224814
* You're the world's deadliest soldier of fortune and your missionMartin Wilke2008-12-257-0/+163
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | is clear: survive. Track your prey across the globe in a series of secret missions to take down a fanatical terrorist organization before it takes you down. Maintain your cover as a covert warrior in a startling variety of explosive missions ranging from underhanded sabotage to stealthy assassination to full frontal assaults where skill marks the difference between the hunter and the hunted. Tear your way past enemy lines utilizing the world's most lethal weaponry, including a sniper rifle, white phosphorous grenades, and prototype microwave pulse guns. Real bullets do real damage: shoot someone in the leg and he falls, writhing and grasping his wound; shoot someone in the head and he falls down dead. Based on the popular magazine of the same name, Soldier of Fortune delivers the most realistic, covert-operative themed shooter experience ever created. Like a blockbuster action-thriller, Soldier of Fortune plunges you into the secret and deadly world of the modern-day gun-for-hire via dozens of real-to-life missions spanning five continents and innovative multiplayer modes. You need an original game CD of Soldier of Fortune for Linux to use this port. WWW: http://www.lokigames.com/products/sof/ WWW: http://www.ravensoft.com/GamesDetail/tabid/76/XMID/16/Default.aspx PR: ports/128535 Submitted by: Alexander Logvinov <ports at logvinov.com> Notes: svn path=/head/; revision=224774
* - Update to 20081225Martin Wilke2008-12-252-4/+4
| | | | Notes: svn path=/head/; revision=224735
* Reset yinjieh@csie.nctu.edu.tw due to lack of time to work on portsMark Linimon2008-12-2513-18/+10
| | | | | | | | | right now, by request. Hat: portmgr Notes: svn path=/head/; revision=224731
* - extend MASTER_SITESDirk Meyer2008-12-233-3/+6
| | | | Notes: svn path=/head/; revision=224621