| Commit message (Collapse) | Author | Age | Files | Lines |
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in 4.1.x series.
You have only two weeks to play with it -- KDE 4.2.0 is coming ;)
Great thanks for those who helped us with testing 4.1.2 and 4.1.3 during long-long ports ice-age.
For lists of bugfixes and improvements please see:
http://www.kde.org/announcements/changelogs/changelog4_1_1to4_1_2.php
http://www.kde.org/announcements/changelogs/changelog4_1_2to4_1_3.php
http://www.kde.org/announcements/changelogs/changelog4_1_3to4_1_4.php
Approved by: miwi (mentor)
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PR: ports/130429
Submitted by: Guido Falsi <mad@madpilot.net> (maintainer)
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accidentally removed in the 1.7 update. Without it, smc-music leaves a
dangling directory.
I'm not bumping the PORTREVISION even though the plist is changing,
because the change won't really affect anyone except QAT.
Apologies to the maintainer, whose permission I did not seek for this
commit, due to laziness.
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See http://library.gnome.org/misc/release-notes/2.24/ for the general
release notes. On the FreeBSD front, this release introduces Fuse support
in HAL, adds multi-CPU support to libgtop, WebKit updates, and fixes some
long-standing seahorse and gnome-keyring bugs. The documentation updates
to the website are forthcoming.
This release features commits by adamw, ahze, kwm, mezz, and myself. It would
not have been possible without are contributors and testers:
Alexander Loginov
Craig Butler [1]
Dmitry Marakasov [6]
Eric L. Chen
Joseph S. Atkinson
Kris Moore
Lapo Luchini [7]
Nikos Ntarmos
Pawel Worach
Romain Tartiere
TAOKA Fumiyoshi [3]
Yasuda Keisuke
Zyl
aZ [4]
bf [2] [5]
Florent Thoumie
Peter Wemm
pluknet
PR: 125857 [1]
126993 [2]
130031 [3]
127399 [4]
127661 [5]
124302 [6]
129570 [7]
129936
123790
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PR: 130055
Submitted by: Dennis Herrmann <adox@mcx2.org>
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directly of it.
- Bump PORTREVISION.
Approved by: maintainers implicit
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Reported by: exp run (pav)
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PR: 129490
Submitted by: Stephen Hurd <shurd@sasktel.net>
Approved by: maintainer timeout
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Approved by: maintainer
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- Add backup mirror
Approved by: maintainer timeout
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Reported by: pointyhat
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PR: ports/127478
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Suggested by: rafan
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ramps, levers, pulleys and whatever else you fancy to get the little
red thing to the little yellow thing.
Numpty Physics is a drawing puzzle game in the spirit (and style?)
of Crayon Physics using the same excellent Box2D engine.
WWW: http://numptyphysics.garage.maemo.org/
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http://svn.gna.org/viewcvs/wesnoth/tags/1.5.7/changelog?rev=31829&view=download
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Reported by: QAT
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Mech-Sim/Game. LinWarrior 3D is not exclusively bound to any specific
classic title. Feel-of-control should *not* be FPS-like but may
still be arcade-like and surrealistic. Classical means that the
primary target of development is single player campaigns and not
realistic graphics or physics.
WWW: http://www.hackcraft.de/games/linwarrior_3d/index.htm
---
PS. First commit'2009 (TZ=MSK). Happy new year!
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- Update address of my distfile mirror
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Changelog at
<http://sourceforge.net/project/shownotes.php?release_id=647191>.
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PR: 130061
Submitted by: Chess Griffin <chess at chessgriffin dot com>
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and domination by economic means, although warfare and piracy are
always an option. The game has a 1600s Caribbean theme, is played
on a real globe, and aims to replicate realistic economic transactions.
WWW: http://plutocracy.ca/
WWW: http://code.google.com/p/plutocracy/
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You are the hyperspace delivery boy, use your spaceship to travel
between space bases in strange places where few people have been
before you.
A fun to play gravity game with built in level editor.
All in glorious 70s style vector graphics.
WWW: http://sourceforge.net/projects/osgg/
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- Use %%DATADIR%%
- Take maintainership
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Approved by: danfe (maintainer)
PR for close: 129476
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- Fix portlint warning (convert pkg-descr to plain ASCII)
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Forgotten by: philip
Spotted by: pav (ages ago)
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PR: 129915
Submitted by: Alex Kozlov <spam at rm-rf dot kiev dot ua> (maintainer)
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http://svn.gna.org/viewcvs/wesnoth/tags/1.5.6/changelog?rev=30976&view=download
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http://svn.gna.org/viewcvs/wesnoth/tags/1.4.7/changelog?rev=31465&view=download
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PR: ports/124921
Approved by: portmgr (pav)
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PR: 129960
Submitted by: Guido Falsi <mad@madpilot.net> (maintainer)
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by the community of MaxTheGame.de. It was founded by MM (Michael
Mönch) around 2006 and became OpenSource at the end of 2007. MAXR
is based on the old M.A.X. (Mechanized Assault and Exploration) by
Interplay from 1996.
WWW: http://www.maxthegame.de/
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is clear: survive. Track your prey across the globe in a series
of secret missions to take down a fanatical terrorist organization
before it takes you down. Maintain your cover as a covert warrior
in a startling variety of explosive missions ranging from underhanded
sabotage to stealthy assassination to full frontal assaults where
skill marks the difference between the hunter and the hunted.
Tear your way past enemy lines utilizing the world's most lethal
weaponry, including a sniper rifle, white phosphorous grenades, and
prototype microwave pulse guns. Real bullets do real damage: shoot
someone in the leg and he falls, writhing and grasping his wound;
shoot someone in the head and he falls down dead.
Based on the popular magazine of the same name, Soldier of Fortune
delivers the most realistic, covert-operative themed shooter experience
ever created. Like a blockbuster action-thriller, Soldier of Fortune
plunges you into the secret and deadly world of the modern-day
gun-for-hire via dozens of real-to-life missions spanning five continents
and innovative multiplayer modes.
You need an original game CD of Soldier of Fortune for Linux to use
this port.
WWW: http://www.lokigames.com/products/sof/
WWW: http://www.ravensoft.com/GamesDetail/tabid/76/XMID/16/Default.aspx
PR: ports/128535
Submitted by: Alexander Logvinov <ports at logvinov.com>
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right now, by request.
Hat: portmgr
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