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* New port: games/tmw A free open source 2D MMORPG in developmentEdwin Groothuis2005-11-246-0/+168
* - Add SHA256 checksumsPav Lucistnik2005-11-237-0/+7
* - Add SHA256Pav Lucistnik2005-11-233-0/+3
* - Add some SHA256sPav Lucistnik2005-11-236-0/+6
* - Force use of a higher GCC versionEdwin Groothuis2005-11-238-32/+80
* - Update to version 1.0.2Andrej Zverev2005-11-233-5/+152
* Add linux-warsow.Jean-Yves Lefort2005-11-238-0/+143
* Add linux-alienarena.Jean-Yves Lefort2005-11-236-0/+141
* - Fix duplication of plist in pkg-plist and in PLIST_FILES+PORTDOCSPav Lucistnik2005-11-221-5/+0
* - Fix plistPav Lucistnik2005-11-222-0/+2
* DATAADIR -> DATADIREdwin Groothuis2005-11-222-501/+502
* [UPDATE] games/q3server-ut: integrate with "quake3-data", rename to "quake3-u...Edwin Groothuis2005-11-224-24/+48
* - remove wrongly set USE_X_PREFIXEmanuel Haupt2005-11-221-1/+1
* [UPDATE] games/q3server-wfa: integrate with "quake3-data", rename to "quake3-...Edwin Groothuis2005-11-224-75/+117
* [Maintainer Update] games/xeji fix unfetchable distfileEdwin Groothuis2005-11-222-2/+3
* [Maintainer Update] games/xbaby fix unfetchable distfileEdwin Groothuis2005-11-222-4/+5
* add SHA256 checksum while we're at itEdwin Groothuis2005-11-222-0/+2
* add SHA256 while we're at it.Edwin Groothuis2005-11-221-0/+1
* [UPDATE] games/q3server-ra3: integrate with "quake3-data", rename to "quake3-...Edwin Groothuis2005-11-224-123/+60
* [UPDATE] games/q3server-osp: integrate with "quake3-data", rename to "quake3-...Edwin Groothuis2005-11-223-294/+75
* Rename q3server* to quake3-* equivalents:Edwin Groothuis2005-11-2230-896/+7
* [UPDATE] games/q3server-freezetag: integrate with "quake3-data", rename to "q...Edwin Groothuis2005-11-223-17/+51
* [UPDATE] games/q3server-excessive: integrate with "quake3-data", rename to "q...Edwin Groothuis2005-11-223-13/+36
* [UPDATE] games/q3server: integrate with "quake3-data", rename to "linux-quake3"Edwin Groothuis2005-11-225-193/+156
* [UPDATE] games/quake3: integrate with quake3-dataEdwin Groothuis2005-11-2210-140/+44
* [UPDATE] games/quake2forge: integrate with "quake2-data"Edwin Groothuis2005-11-2211-137/+329
* maintainer-update games/linux-quake4Edwin Groothuis2005-11-221-1/+3
* - Updated aircrafts:Jean-Yves Lefort2005-11-214-128/+142
* - Add more MASTER_SITESPav Lucistnik2005-11-212-6/+18
* - Take maintainershipPav Lucistnik2005-11-212-2/+3
* - Update to 1.2Pav Lucistnik2005-11-212-8/+9
* - Update to 0.8.0Pav Lucistnik2005-11-216-36/+34
* - Correct a small typo in pkg-message: it states that the user needs to copy aPav Lucistnik2005-11-211-1/+10
* - StylePav Lucistnik2005-11-211-5/+4
* The GGZ Gaming Zone - SDL-based gamesPav Lucistnik2005-11-216-0/+83
* - Fix build on 4.X by requiring gcc3Pav Lucistnik2005-11-211-0/+1
* - Reflect the simgear update by bumping PORTREVISION, since simgear isJean-Yves Lefort2005-11-202-4/+5
* - Update to 0.9.9Jean-Yves Lefort2005-11-208-8/+74
* - Update to 20051118Jean-Yves Lefort2005-11-204-284/+458
* - Update to 0.9.9Jean-Yves Lefort2005-11-206-7648/+36
* Update the two currently remaining ports that use old autotools constructsAde Lovett2005-11-191-1/+1
* Really fix build on 6.0+: Use CFLAGS="-O -pipe" because -fno-strict-aliasingSimon Barner2005-11-191-0/+7
* Fix build if no WAD is selected (this also fixes the build ofSimon Barner2005-11-191-0/+4
* Start curing the damage done in previous massive commit:Alexey Dokuchaev2005-11-182-25/+36
* Fix a crash on startup if ~/.atomix does not already exist.Joe Marcus Clarke2005-11-173-0/+31
* New maintainer: "Andrew P." <infofarmer@gmail.com>Edwin Groothuis2005-11-171-1/+1
* [patch] games/quakeforge does not respond to keyboard inputEdwin Groothuis2005-11-171-0/+12
* [patch] games/quakeforge does not respond to keyboard inputEdwin Groothuis2005-11-171-0/+1
* Chase MASTERSITES reorganization and make fetchable again.Thierry Thomas2005-11-1710-12/+17
* update games/linux-quake4 to 1.0.5Edwin Groothuis2005-11-173-6/+8