| Commit message (Collapse) | Author | Age | Files | Lines |
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PR: ports/88600
Submitted by: maintainer
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Reported by: pointyhat via kris
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PR: 88531
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
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Disable NLS, because it is buggy
PR: 88370
Submitted by: Miguel Mendez <mmendez@gmail.com>
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PR: 88470
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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games/p5-Games-AlphaBeta
Approved by: tobez
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- Updated maintainer email address
Approved by: tobez
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Approved by: tobez
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and new features. Don't believe me? Then see for yourself at
http://www.gnome.org/start/2.12/notes/en/.
DO NOT USE portupgrade by itself to upgrade to GNOME 2.12. Instead, use
the gnome_upgrade.sh script from
http://www.marcuscom.com/downloads/gnome_upgrade212.sh. This script will
circumvent some potential pitfalls users can see if they use portupgrade
by itself.
In keeping with tradition, GNOME 2.12 for FreeBSD comes with a special
splash screen. The winner of this release's contest is
Dominique Goncalves <dominique.goncalves@gmail.com>. His splash screen
was inspired by http://art.gnome.org/contests/2.12-splash/83.
The FreeBSD GNOME Team would lank to thank the following users for
their contributions to this release:
Matthew Luckie <mjl@luckie.org.nz>
ade
sajd on #freebsd-gnome
Caelian on #freebsd-gnome
mnag
Yasuda Keisuke <kysd@po.harenet.ne.jp>
Mark Hobden <markhobden@gmail.com>
Sergey Akifyev <asa@agava.com>
Andreas Kohn
For more information on GNOME on FreeBSD, checkout
http://www.FreeBSD.org/gnome/. The 2.12 documentation will be
posted shortly.
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No guarantees that it'll even run, but it looks really cool from the
screenshots.
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the GGZ Gaming Zone - GTK+ Frontend
PR: 88144
Submitted by: yinjieh@csie.nctu.edu.tw
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Reported by: Torin Michael <iwant4x4jeep@yandex.ru>
PR: ports/88474
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PR: 88374
Submitted by: Jan Stocker <Jan.Stocker@t-online.de>
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Update Hattrick Organizer to version 1.35
Changelist at: http://www.wow-auctions.net/ho/english/index.htm
Also unbreak un-fetchability
PR: ports/87894
Submitted by: Lars Engels <lars@0x20.net>
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currently runs in Linux, Windows, and DOS. It features advanced
bodypart and material handling, multi-colored lighting and, above
all, deep gameplay.
PR: ports/88428
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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Noticed by: YAPHR
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PR: ports/88206
Submitted by: Li-Lun Wang (Leland Wang) <llwang@infor.org> (maintainer)
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PR: 88376
Submitted by: Jan Stocker <jan.stocker@t-online.de>
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PR: ports/88344
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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newer versions of Pygame and NumPy.
Noticed by: edwin's Ports Version Check
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Pet portlint(1).
PR: ports/88202
Submitted by: maintainer
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===> p5-Some-Module-0.7 Port requires perl 5.6.x or later. Install
lang/perl5 then try again.
to:
===> p5-Some-Module-0.7 requires perl 5.6.x or later. Install
lang/perl5 then try again.
Approved by: silence on -ports
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- Unbraek
PR: ports/88210
Submitted by: maintainer
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- Unbraek
PR: ports/88209
Submitted by: maintainer
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PR: ports/88208
Submitted by: maintainer
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PR: ports/88090
Submitted by: maintainer
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Spotted on: pointyhat web
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format got changed from tar-pax (POSIX 1003.1-2001) to ustar for
supporting long filenames on FreeBSD 4
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PR: 88190
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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- Update master site
- Update WWW
PR: 88189
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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Take MAINTAINER
Remove DEPRECATED
PR: 88180
Submitted by: Martin Hudec <corwin@aeternal.net>
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- Bump PORTREVISION
PR: 88067
Reported by: pointyhat via kris
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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Danger from the deep (aka dangerdeep) is a Free / Open Source World War II
German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.
WWW: http://dangerdeep.sourceforge.net/
PR: ports/88168
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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Thanks to the debian package for the g++ patches.
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