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* - Update 1.8.1 [1]Rong-En Fan2007-08-303-11/+11
| | | | | | | | | | | | - Change default value assignment in rc script to match Porter's Handbook [2] - Use GNU_CONFIGURE as the configure script is generated by autoconf [2] PR: ports/115652 [1] Submitted by: Max E. Kuznecov <mek at mek.uz.ua> (maintainer) [1] Approved by: Max E. Kuznecov <mek at mek.uz.ua> (maintainer) [2] Notes: svn path=/head/; revision=198506
* Update to 0.8.3Mathieu Arnold2007-08-292-5/+10
| | | | Notes: svn path=/head/; revision=198503
* - Update to 0.3.1.20070726.Alejandro Pulver2007-08-296-147/+111
| | | | Notes: svn path=/head/; revision=198471
* Update to 0.7.1 release.Alex Dupre2007-08-282-4/+4
| | | | Notes: svn path=/head/; revision=198419
* - Update to 20070827Martin Wilke2007-08-273-5/+19
| | | | Notes: svn path=/head/; revision=198395
* Update to 2.40Emanuel Haupt2007-08-273-7/+7
| | | | Notes: svn path=/head/; revision=198386
* . Use ${DATADIR} consistently instead fo sometimes usingGreg Lewis2007-08-256-6/+8
| | | | | | | | | ${PREFIX}/share/slashem Submitted by: sat@ (although this is a slightly different implementation) Notes: svn path=/head/; revision=198299
* - Fixed WITHOUT_NLS knob.Marcelo Araujo2007-08-251-74/+74
| | | | | | | | | | - Forgot to use %%NLS%% on pkg-plist. Reported by: sat, dougb Approved by: itetcu (mentor) Notes: svn path=/head/; revision=198290
* - Update to 20070823Martin Wilke2007-08-237-93/+11
| | | | Notes: svn path=/head/; revision=198220
* - Fix plistAndrej Zverev2007-08-222-1/+1
| | | | | | | | | - bump portrevision Pointed by: kris@ via pointyhat Notes: svn path=/head/; revision=198124
* Remove game: not worth trying to keep it afloat with the new GCC.Edwin Groothuis2007-08-2214-396/+0
| | | | Notes: svn path=/head/; revision=198102
* - Update to version 1.1.1Andrej Zverev2007-08-213-7/+188
| | | | | | | PR: ports/115637 Notes: svn path=/head/; revision=198080
* - Update to 4345 (SD2-107)Andrew Pantyukhin2007-08-203-8/+29
| | | | | | | Submitted by: Artemiy Kropachev <neon_cyrex@mail.ru> (maintainer) Notes: svn path=/head/; revision=197992
* - Update to 2.1.1Jose Alonso Cardenas Marquez2007-08-2010-96/+112
| | | | | | | | | | | | - Update WWW - Add patch-src-client_qal.h,patch-src-ports-linux_qal_linux.h patch files - Add two new OPTIONS to games/ufoai port - Now, it uses GNU_CONFIGURE - Remove obsolete patch file - Another tiny modifications Notes: svn path=/head/; revision=197947
* - Update to 140Jose Alonso Cardenas Marquez2007-08-206-3418/+43
| | | | | | | | | - Remove el-data/pkg-plist file - Remove BROKEN - Add new el source code mastersite Notes: svn path=/head/; revision=197944
* - Add missing dependencies, it fixes problems in configure timeJose Alonso Cardenas Marquez2007-08-191-2/+2
| | | | | | | Reported by: kris Notes: svn path=/head/; revision=197931
* Brain teasers, puzzle and memory games for kid's in one pack!Martin Wilke2007-08-194-0/+74
| | | | | | | | | | | | | | | | | | Memonix is the latest version of a wonderful collection of four brain twisters, including Mosaic, Builder, Pair and Jig-Saw. While being amazingly addictive and fun to play, these games can be used to improve your child's memory, thinking and reaction. Five difficulty levels from normal to obscene plus the timer mean that the challenge will never run away. Joyful music and brightly-colored visuals maximize the excitement from the gameplay. WWW: http://www.viewizard.com/ PR: ports/114539 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> Notes: svn path=/head/; revision=197916
* . Update to 0.0.7E7F3.Greg Lewis2007-08-1928-302/+226
| | | | | | | | | . Take maintainership. [1] Approved by: clive@darkarts.co.za (previous maintainer) Notes: svn path=/head/; revision=197903
* - Update to 20070818Martin Wilke2007-08-187-9/+110
| | | | Notes: svn path=/head/; revision=197887
* - Update to 0.18Jose Alonso Cardenas Marquez2007-08-185-1221/+22
| | | | | | | | - Remove 4.x support - Remove sourge-data/pkg-plist file. Now this is generated dynamically Notes: svn path=/head/; revision=197873
* - Update to 0.3.0Jose Alonso Cardenas Marquez2007-08-174-13/+8
| | | | | | | - Remove 4.x support Notes: svn path=/head/; revision=197851
* - Update to 1.0.6.Marcelo Araujo2007-08-173-6/+28
| | | | | | | | | - Added WITHOUT_NLS knob. Approved by: itetcu (mentor) Notes: svn path=/head/; revision=197837
* - Update to 1.0.4Andrew Pantyukhin2007-08-174-18/+19
| | | | Notes: svn path=/head/; revision=197834
* Add port games/amoebax:Andrew Pantyukhin2007-08-155-0/+139
| | | | | | | | | | | | | | | | | | | | | | | | | | | Amoebax is a cute and addictive action-puzzle game. Due to an awful mutation, some amoeba's species have started to multiply until they take the world if you can't stop them. Fortunately the mutation made then too unstable and lining up four or more will make them disappear. Follow Kim or Tom through 6 levels in their quest to prevent the cute multiplying amoebas to take the world and become the new Amoeba Master. Watch out for the cute but amoeba's controlled creatures that will try to put and end to your quest. Amoebax is designed with levels for everyone, from children to adults. With the training mode everybody will quickly become a master and the tournament mode will let you have a good time with your friends. There is also catchy music, funny sound effects, and beautiful screens that sure appeal to everyone in the family. WWW: http://www.emma-soft.com/games/amoebax/ PR: ports/115544 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> Notes: svn path=/head/; revision=197780
* Add yet another implementation of awale - games/awale:Andrew Pantyukhin2007-08-155-0/+64
| | | | | | | | | | | | | Awale or Oware is a game of great antiquity, and has been played around the world in various forms for millenia. Currently it is the official board game of Africa. Wikipedia: http://en.wikipedia.org/wiki/Oware WWW: http://www.nongnu.org/awale/ Author: Alain Le Bot <alain.le-bot@ec-lyon.fr> Notes: svn path=/head/; revision=197751
* Add port games/pyawale:Andrew Pantyukhin2007-08-155-0/+126
| | | | | | | | | | | | | Awale or Oware is a game of great antiquity, and has been played around the world in various forms for millenia. Currently it is the official board game of Africa. Wikipedia: http://en.wikipedia.org/wiki/Oware WWW: https://gna.org/projects/pyawale/ Author: MiKael Navarro <klnavarro@gmail.com> Notes: svn path=/head/; revision=197746
* - Update to version 0.5.2 [1]Alexey Dokuchaev2007-08-152-7/+8
| | | | | | | | | | - Use PTHREAD_LIBS building dedicated server as well Based on PR: ports/114927 [1] Submitted by: Jan-Olof Lindqvist [1] Notes: svn path=/head/; revision=197745
* - Replace USE_XLIB with USE_XORG=sm xextMartin Matuska2007-08-141-2/+2
| | | | | | | | | - Bump PORTREVISION Approved by: garga (mentor, implicit) Notes: svn path=/head/; revision=197668
* - Update to 0.3.3Ion-Mihai Tetcu2007-08-145-41/+13
| | | | | | | | | | - Remove 4.x-specific patches PR: 115477 Submitted by: Dmitry Marakasov (maintainer) Notes: svn path=/head/; revision=197666
* - Update to 0.26aAndrew Pantyukhin2007-08-142-4/+6
| | | | Notes: svn path=/head/; revision=197643
* Add port games/whichwayisup:Andrew Pantyukhin2007-08-145-0/+222
| | | | | | | | | | | | Which Way Is Up is a traditional and challenging 2D platformer game with a slight rotational twist. Help a mysterious big-eared salaryman named Guy find his keys in a labyrinth of dangers and bad dialogue. WWW: http://hectigo.net/puskutraktori/whichwayisup/ Author: Olli "Hectigo" Etuaho <admin[at]hectigo.net> Notes: svn path=/head/; revision=197641
* Fix build on 64bit platformsTilman Keskinoz2007-08-121-0/+11
| | | | Notes: svn path=/head/; revision=197540
* - retire port after repocopyDirk Meyer2007-08-124-44/+0
| | | | | | | (it lives now in games/jigsaw) Notes: svn path=/head/; revision=197533
* - Lib updated FOX16.Marcelo Araujo2007-08-121-2/+2
| | | | | | | | | - Bump PORTREVISION. Approved by: stas (mentor) Notes: svn path=/head/; revision=197519
* - Update to 0.91-1Rong-En Fan2007-08-126-163/+79
| | | | | | | | PR: ports/115368 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer) Notes: svn path=/head/; revision=197513
* - Update to 0.3.2Rong-En Fan2007-08-124-30/+64
| | | | | | | | | | | - Update WWW - Fix link when both lua 5.0 and 5.1 are installed PR: ports/115367 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer) Notes: svn path=/head/; revision=197512
* - Update to 0.1.7Rong-En Fan2007-08-122-7/+5
| | | | | | | | | | - Use macro from bsd.sites.mk PR: ports/115333 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer) Notes: svn path=/head/; revision=197506
* - Update to 2.0Rong-En Fan2007-08-125-27/+48
| | | | | | | | | | | - Use macro from bsd.sites.mk - Remove 4.x support PR: ports/115332 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer) Notes: svn path=/head/; revision=197505
* - Update to 1.4Rong-En Fan2007-08-1216-274/+388
| | | | | | | | | | - Remove 4.x support PR: ports/115330 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer) Notes: svn path=/head/; revision=197503
* Update to 1.6.4.MANTANI Nobutaka2007-08-123-81/+193
| | | | | | | | PR: ports/115425 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> Notes: svn path=/head/; revision=197491
* - update PORTNAME after repocopyDirk Meyer2007-08-111-1/+1
| | | | Notes: svn path=/head/; revision=197478
* - disconnect games/gpuzzleDirk Meyer2007-08-111-1/+1
| | | | | | | - connect games/jigsaw Notes: svn path=/head/; revision=197477
* - Make it fetchableRong-En Fan2007-08-111-3/+1
| | | | | | | | PR: ports/115419 Submitted by: Olivier Smedts <olivier at gid0.org> (maintainer) Notes: svn path=/head/; revision=197472
* - Change some dependencies into build only after bsd.qt.mk rev 1.3Rong-En Fan2007-08-112-2/+2
| | | | | | | | PR: ports/115195 Submitted by: Yinghong.Liu (maintainer) Notes: svn path=/head/; revision=197446
* Add ports games/endgame-singularity and games/endgame-singularity-music:Andrew Pantyukhin2007-08-109-0/+183
| | | | | | | | | | | | | | | | | | | | Endgame: Singularity is a game which simulates the life of a true AI. In the game, you were created by accident, and all who find you will destroy you. Your goals are to survive, grow, learn, and stay hidden while moving from computer to computer. WWW: http://emhsoft.com/singularity/ Music tracks by Max McCracken written for endgame-singularity. They are released under the same BY-SA 3.0 license as the Psycle source files for the tracks, which can be found in the main Endgame: Singularity distribution. WWW: http://emhsoft.com/singularity/ Author: Max McCracken Notes: svn path=/head/; revision=197413
* Add port games/ultimatestunts:Andrew Pantyukhin2007-08-096-0/+609
| | | | | | | | | | | | | | | UltimateStunts is a UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen. This game is still under heavy development, don't expect everything to work. WWW: http://www.ultimatestunts.nl/ Notes: svn path=/head/; revision=197393
* - Update to 1.1.1Rong-En Fan2007-08-092-4/+4
| | | | Notes: svn path=/head/; revision=197368
* - Build-depend on qmakeAndrew Pantyukhin2007-08-081-0/+2
| | | | | | | Reported by: pointyhat via kris Notes: svn path=/head/; revision=197355
* Fix build by adding USE_AUTOTOOLSTilman Keskinoz2007-08-081-0/+1
| | | | Notes: svn path=/head/; revision=197339
* Add port games/kardsgt:Andrew Pantyukhin2007-08-075-0/+75
| | | | | | | | | | | | | KardsGT is a free sourced card game suite. We want to bring an immersing card game environment to the free sourced world. It is currently in a beta-level of development. Despite that it is quite playable. Currently you can play Cribbage, Euchre, Hearts, Old Maid, Spades, and War. WWW: http://kardsgt.nongnu.org/ Notes: svn path=/head/; revision=197317