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* - Update to 20080626Philippe Audeoud2008-06-262-4/+4
| | | | | | | Approved by: mentor (implicit) Notes: svn path=/head/; revision=215789
* Each player controls a team of several hedgehogs. During the courseDmitry Marakasov2008-06-245-0/+308
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). WWW: http://www.hedgewars.org Approved by: miwi (mentor) Notes: svn path=/head/; revision=215739
* - Update to 0.96-1Dmitry Marakasov2008-06-244-751/+34
| | | | | | | | | | - Install stock icon and desktop entry - All data is now packed into .pak-file Approved by: miwi (mentor) Notes: svn path=/head/; revision=215677
* - Drop maintainershipAndrej Zverev2008-06-241-1/+1
| | | | Notes: svn path=/head/; revision=215667
* - Add missing group to MASTER_SITES.Alejandro Pulver2008-06-231-1/+1
| | | | Notes: svn path=/head/; revision=215644
* - New port: gemrbPietro Cerutti2008-06-228-0/+1108
| | | | | | | | | | | | This Game Engine is a port of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix, Mac OS X and Windows with some enhancements. PR: 122980 Submitted by: Timothy Beyer <beyert@cs.ucr.edu> Notes: svn path=/head/; revision=215559
* - Builds nowPav Lucistnik2008-06-221-4/+0
| | | | Notes: svn path=/head/; revision=215535
* - Update to 1.0.1Dmitry Marakasov2008-06-222-5/+4
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=215532
* - Update bluebird plane to 6.4Pav Lucistnik2008-06-224-8/+10
| | | | | | | | PR: ports/124867 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer) Notes: svn path=/head/; revision=215526
* - Don't install broken symlinksDmitry Marakasov2008-06-222-7/+2
| | | | | | | Approved my: miwi (mentor) Notes: svn path=/head/; revision=215524
* - Update to version 1.2.20080621 (1.2 data with 20080621 code from SVN).Alejandro Pulver2008-06-215-239/+176
| | | | | | | | | | - Add maint-gen-distfile target (for personal use). - Download source from an SVN snapshot hosted on MASTER_SITE_LOCAL. - Avoid creating a botlib.log file in the current directory. - Remove SDL_AUDIO and SDL_VIDEO options (they are mandatory now). Notes: svn path=/head/; revision=215505
* - Update to version 1.28.Alejandro Pulver2008-06-213-23/+5
| | | | | | | - Remove patch (integrated upstream). Notes: svn path=/head/; revision=215492
* - Update to version 2008.710.Alejandro Pulver2008-06-215-35/+160
| | | | Notes: svn path=/head/; revision=215491
* - Make fetchable.Alejandro Pulver2008-06-212-5/+2
| | | | | | | | | - Use alternate (and valid) WWW in pkg-descr, remove old signature. Reported by: pav Notes: svn path=/head/; revision=215433
* - Update to 1.37Martin Wilke2008-06-203-584/+723
| | | | | | | Approved by: maintainer implicit Notes: svn path=/head/; revision=215396
* - Drop down mirrorsMartin Wilke2008-06-202-2/+0
| | | | | | | | PR: 124265 Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com> (maintainer) Notes: svn path=/head/; revision=215345
* - Update my email in two more portsDmitry Marakasov2008-06-201-1/+1
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=215329
* Fix docs installation (install man regardless of NOPORTDOCS).Dmitry Marakasov2008-06-201-1/+2
| | | | | | | | Approved by: miwi (mentor) Reported by: QA Tindy Notes: svn path=/head/; revision=215325
* Add WANT_GNOME for INSTALLS_ICONS to actually work.Dmitry Marakasov2008-06-201-0/+2
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=215324
* Use the email address from the FreeBSD project for my ports.Ed Schouten2008-06-202-2/+2
| | | | | | | | | | Rink Springer also asked me if he could maintain his own ports. Change maitainership of games/sudsol, net/freedbd and net/kissd to Rink. Approved by: philip (mentor), rink Notes: svn path=/head/; revision=215321
* Update my email address in 132 ports.Dmitry Marakasov2008-06-1993-93/+93
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=215297
* - Update to 0.95-1Martin Wilke2008-06-193-4/+7
| | | | | | | | PR: 124741 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer) Notes: svn path=/head/; revision=215273
* - Update to version 0.6.1Alexey Dokuchaev2008-06-195-68/+84
| | | | | | | | | | | | | | | | | - Use SF macro - Add new knob, WITH_MIDI_PLAYER_ARGS - Use FreeType for font rendering instead of sprites. This brings full unicode support (input, rendering, file I/O) and greatly enhances internationalization for non-latin languages - Install default set of icons - Improve desktop entry description - Add a piece of advice to pkg-message, kill superfluous article Based on PR: ports/122550 Submitted by: Artem Naluzhnyy Notes: svn path=/head/; revision=215272
* Crrcsim is a model-airplane flight simulation program. Using it,Martin Wilke2008-06-196-0/+207
| | | | | | | | | | | | | | | | | | | you can learn how to fly model aircraft, test new aircraft designs, and improve your skills by practicing on your computer. It rules! The flight model is very realistic. The flight model parameters are calculated based on a 3D representation of the aircraft. Stalls are properly modelled as well. Model control is possible with your own rc transmitter, or any input device such as joystick, mouse, keyboard. WWW: http://crrcsim.sourceforge.net/ PR: ports/124659 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> Notes: svn path=/head/; revision=215259
* - Set expiration period of one month (project dead; website defaced)Pav Lucistnik2008-06-191-0/+3
| | | | | | | Submitted by: ed (maintainer) Notes: svn path=/head/; revision=215254
* . Switch to termios now that sgtty has become a binary only compatibilityGreg Lewis2008-06-191-7/+121
| | | | | | | | | | | | | | layer. This is done for all versions of FreeBSD, not just recent 8-CURRENT (which is where the sgtty change was made) to avoid more ugly #ifdef's throughout this code (which is already littered with them). This change was only tested on FreeBSD 6, but I believe it will fix the build for 8-CURRENT. Prompted by: pointyhat (via pav) Notes: svn path=/head/; revision=215235
* - This port has been BROKEN for more than 6 months. It will be removed unlessPav Lucistnik2008-06-192-0/+4
| | | | | | | | | fixed in next two months. With hat: portmgr Notes: svn path=/head/; revision=215228
* - Update to 0.94-1Martin Wilke2008-06-182-5/+4
| | | | | | | | PR: 124354 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer) Notes: svn path=/head/; revision=215202
* - My previous commit makes it build with memrchrPav Lucistnik2008-06-181-7/+1
| | | | | | | Tested by: gahr Notes: svn path=/head/; revision=215199
* Plee The Bear will be a 2D platform jump and run game, as fun asMartin Wilke2008-06-185-0/+210
| | | | | | | | | | | | | | the best platform games of the 90's (the golden age of this kind of games). You're a bear, trying to catch his son, which ran away after he ate all your honey. WWW: http://plee-the-bear.sourceforge.net/ PR: ports/124624 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> Notes: svn path=/head/; revision=215190
* - Delete linux-goodway, an utility for recently removed linux-x-plane gamePav Lucistnik2008-06-185-122/+0
| | | | Notes: svn path=/head/; revision=215187
* A jigsaw puzzle game that uses tetrominoes for the pieces. Any imageMartin Wilke2008-06-185-0/+50
| | | | | | | | | | | | | | can be imported and used to create puzzles with a wide range of sizes. Games are saved automatically, and you can select between currently in progress games. WWW: http://gottcode.org/tetzle/ PR: ports/124496 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> Notes: svn path=/head/; revision=215184
* - Update to 2.1.5Martin Wilke2008-06-182-4/+4
| | | | | | | | PR: 124556 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer) Notes: svn path=/head/; revision=215183
* - Delete games/linux-x-plane: relies on expired, unfetchable installer portPav Lucistnik2008-06-189-300/+0
| | | | | | | - Delete games/linux-x-plane-net-installer: expired - unfetchable Notes: svn path=/head/; revision=215144
* - Now buildsPav Lucistnik2008-06-181-2/+0
| | | | Notes: svn path=/head/; revision=215124
* - Update to 1.2.13Pav Lucistnik2008-06-186-15/+184
| | | | | | | | | PR: ports/124637 Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua> Approved by: maintainer Notes: svn path=/head/; revision=215122
* - Fix fetchPav Lucistnik2008-06-181-1/+1
| | | | Notes: svn path=/head/; revision=215119
* - Better separate extracting and patchingAlexey Dokuchaev2008-06-182-4/+8
| | | | | | | - Minor textual nit in comment Notes: svn path=/head/; revision=215111
* - Update to version 2.4.2Alexey Dokuchaev2008-06-186-28/+24
| | | | | | | | - Switch back to using BSD make(1) - Stop patching things at extract phase Notes: svn path=/head/; revision=215108
* - Fix fetch, update WWWPav Lucistnik2008-06-182-3/+2
| | | | | | | Figured out by: adamw (thanks!) Notes: svn path=/head/; revision=215101
* - Runtime problems need IGNORE not BROKENPav Lucistnik2008-06-181-1/+1
| | | | Notes: svn path=/head/; revision=215089
* - Fix fetchPav Lucistnik2008-06-181-1/+1
| | | | Notes: svn path=/head/; revision=215088
* bump PORTREVISION because of ogre3d updateOliver Lehmann2008-06-181-1/+1
| | | | Notes: svn path=/head/; revision=215084
* update ogre to 1.4.9Oliver Lehmann2008-06-181-1/+2
| | | | Notes: svn path=/head/; revision=215083
* - Update to 0.7.4 releaseAlex Dupre2008-06-183-5/+18
| | | | | | | | | | - Add Desktop entry [1] PR: 124107 [1] Submitted by: Pawel Pekala <c0rn@o2.pl> [1] Notes: svn path=/head/; revision=215044
* - Fix NOPORTDOCS plistPav Lucistnik2008-06-171-5/+5
| | | | | | | Reported by: ionmachine Notes: svn path=/head/; revision=215020
* - Now seems to build on amd64Pav Lucistnik2008-06-171-7/+1
| | | | Notes: svn path=/head/; revision=215016
* Also mark BROKEN on recent versions of 6.x and 7.x after the MFCErwin Lansing2008-06-151-1/+1
| | | | | | | | | of memrchr Submitted by: pointyhat Notes: svn path=/head/; revision=214916
* - Update to 20080610Rong-En Fan2008-06-152-5/+4
| | | | | | | | PR: ports/124522 Submitted by: Olivier Smedts <olivier at gid0.org> (maintainer) Notes: svn path=/head/; revision=214880
* Update to 1.4.3.Philip Paeps2008-06-106-1606/+1950
| | | | | | | | | Add an OPTION to disable NLS (remove dependency on gettext). http://svn.gna.org/viewcvs/wesnoth/tags/1.4.3/changelog?rev=27046&view=download Notes: svn path=/head/; revision=214637