| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=211547
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Notes:
svn path=/head/; revision=211479
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* Update to 0.4.1
* Add USE_XORG, as the game is explicitly linked with X libs
* Connect to the build
PR: 122023
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
Notes:
svn path=/head/; revision=211478
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${MASTER_SITE_PERL_CPAN} to CPAN.
PR: ports/122674
Submitted by: Philip M. Gollucci <pgollucci@p6m7g8.com>
Reworked by: araujo (myself)
Approved by: portmgr (pav)
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Notes:
svn path=/head/; revision=211428
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Pointy hat to: edwin
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svn path=/head/; revision=211395
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PR: ports/122742
Submitted by: maintainer (Marcus von Appen)
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Pointy hat to: danfe
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svn path=/head/; revision=211023
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Requested over: IRC
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Reported by: Andreas Wetzel <mickey242@gmx.net>
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svn path=/head/; revision=210947
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With hat: portmgr
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Notes:
svn path=/head/; revision=210893
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worth of changes and an altered API.
Bump the revision of all ports that depend on libFLAC and adapt to
the new API where necessary. Some patches from Debian, Gentoo,
OpenBSD, and upstream repositories.
PR: 119476
Notes:
svn path=/head/; revision=210771
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Notes:
svn path=/head/; revision=210767
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Notes:
svn path=/head/; revision=210707
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- Add USE_GNOME=pkgconfig
Reported by: pav
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svn path=/head/; revision=210695
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PR: ports/122516
Submitted by: Alexander Logvinov <ports at logvinov.com> (maintainer)
Notes:
svn path=/head/; revision=210689
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Notes:
svn path=/head/; revision=210666
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Reported by: pointyhat (via pav, erwin)
Notes:
svn path=/head/; revision=210646
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- Take maintainership
PR: ports/122298
Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com>
Notes:
svn path=/head/; revision=210617
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- Take maintainership
PR: ports/122342
Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com>
Notes:
svn path=/head/; revision=210519
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PR: ports/120100
Submitted by: Martin Tournoij <carpetsmoker@xs4all.nl> (maintainer)
Notes:
svn path=/head/; revision=210508
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PR: ports/120027
Submitted by: Martin Tournoij <carpetsmoker@xs4all.nl> (maintainer)
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Reported by: portscout
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From the release notes:
| For players, the 1.4 version brings you no fewer than seven new
| mainline campaigns, a redesigned user interface, an amazing variety
| of high-quality new game music, and a refresh of the game artwork
| including improved portrait images for many unit types. For
| designers, the map editor and WML have been enhanced to
| significantly increase your creative options in writing scenarios.
See also: http://www.wesnoth.org/start/1.4/
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Notes:
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- Remove obsolete options
- Remove obsolete patch files
Submitted by: Alex Kozlov <spam__ (at)_rm-rf.kiev.ua>
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svn path=/head/; revision=210390
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split-screen modes.
WWW: http://btanks.sourceforge.net/
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svn path=/head/; revision=210374
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PR: 122265
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
Notes:
svn path=/head/; revision=210217
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PR: 122181
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
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svn path=/head/; revision=210110
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Reported by: miwi
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Notes:
svn path=/head/; revision=210085
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Submitted by: pointyhat via erwin
Approved by: portmgr (xorg cleanup)
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svn path=/head/; revision=210026
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- Replace X11BASE to LOCALBASE
- Add missing xrandr
- Bump PORTREVISION
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svn path=/head/; revision=210022
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Notes:
svn path=/head/; revision=210002
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and these seem work fine in normal use. I don't test every functions, so let
me know if you have any problem with it.
Reported by: pointyhat via pav
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svn path=/head/; revision=209987
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Reported by: erwin
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svn path=/head/; revision=209978
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- Welcome to multiplayer support
- Add EDITOR option
See the changelog at:
http://www.glest.org/glest_board/viewtopic.php?t=3323
Notes:
svn path=/head/; revision=209974
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Notes:
svn path=/head/; revision=209970
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PR: 122165
Submitted by: Ganael Laplanche <ganael.laplanche@martymac.com>
Notes:
svn path=/head/; revision=209968
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Notes:
svn path=/head/; revision=209964
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- Bump PORTREVISION
Submitted by: pavbot
Notes:
svn path=/head/; revision=209948
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- Bump PORTREVISION
Submitted by: pointyhat via pav
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svn path=/head/; revision=209943
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- Bump PORTREVISION
Submitted by: pointyhat via pav
Notes:
svn path=/head/; revision=209938
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PR: 122022
Submitted by: Oliver Herold <oliver (AT) akephalos.de>
Notes:
svn path=/head/; revision=209902
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a game where the player controls a ribbon to avoid hitting walls.
You have only one control: when you hold the mouse button, the
ribbon goes up. Otherwise the ribbon goes down.
The game uses OpenGL for drawing two-dimensional frames. This is
for portability(for MacOS X) and to offload CPU.
WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/
PR: ports/121847
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
Notes:
svn path=/head/; revision=209886
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* Add some redundancy fetch locations to MASTER_SITE_LOCAL.
Notes:
svn path=/head/; revision=209884
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PR: 121971
Submitted by: Chess Griffin <chess@chessgriffin.com>
Notes:
svn path=/head/; revision=209881
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- Fix USE_GL
PR: 121972
Submitted by: Chess Griffin <chess@chessgriffin.com>
Notes:
svn path=/head/; revision=209880
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* Remove useless GCC variable
PR: 122026
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
Notes:
svn path=/head/; revision=209878
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