| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=181622
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PR: ports/107510
Submitted by: James Bailie <jimmy@mammothcheese.ca> (maintainer)
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svn path=/head/; revision=181529
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- Fix OPTIONS handling for GAME (was turned off by default some time ago).
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svn path=/head/; revision=181527
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PR: ports/106968
Submitted by: miwi
Approved by: maintainer timeout
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svn path=/head/; revision=181503
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- grab maintainership
PR: ports/107545
Submitted by: maintainer (Marcelo Araujo)
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svn path=/head/; revision=181484
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Yahtzee. Open Yahtzee is built to be OS portable, that means you can run
it on many kinds of different operating systems and platforms. The
portability is mainly achived via wxWidgets which also gives Open
Yahtzee a native look on each platform.
WWW: http://openyahtzee.sourceforge.net/
Author: Guy Rutenberg <guy+openyahtzee@sikumuna.co.il>
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svn path=/head/; revision=181405
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PR: ports/107290
Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
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svn path=/head/; revision=181359
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- SunSITE.sut.ac.jp has officially closed.
- sut.ac.jp is now replaced with tus.ac.jp.
- www.seki.ee.kagu.tus.ac.jp does not respond for a long time.
- www.people.or.jp has officially closed.
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svn path=/head/; revision=181350
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- Remove unneeded ":icc" group.
- Remove unavoidable autodetection of installed libraries to use them.
- Change nonexistent dependency games/quake2-retexture to games/quake2-extras.
PR: 107199
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
Notes:
svn path=/head/; revision=181349
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svn path=/head/; revision=181283
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- Add an entry to UPDATING
- Pet portlint(1) for some ports while I'm here
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svn path=/head/; revision=181262
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svn path=/head/; revision=181182
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PR: ports/107369
Submitted by: Jeremy Karlson<karlj000@unbc.ca> (maintainer)
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svn path=/head/; revision=181177
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fix build with FASTX11
OPTIONify
bump PORTREVISION
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svn path=/head/; revision=181127
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Notes:
svn path=/head/; revision=181118
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"games/qudos" and "games/kmquake2", because they build a modified version).
- Install node files with appropiate permissions.
- Add an entry in pkg-message about permissions.
- Bump PORTREVISION.
Reported by: Volodymyr Kostyrko <arcade@synergetica.dn.ua>
Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/mods/3zb2/
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svn path=/head/; revision=181110
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PR: 97750
Submitted by: miwi
Approved by: maintainer timeout
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svn path=/head/; revision=181109
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- Remove PORTSCOUT for avoiding version 0.45.
- Reduce too high default mouse sensivity in game.
- Change USE_GCC from 3.2+ to 3.4+ because it is supported in more archs.
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svn path=/head/; revision=181093
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ports/89065 (which was just for the OpenGL and X11 clients) to manually
export the Key_Progs_Init symbol.
Reported by: scalopus@gmail.com
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svn path=/head/; revision=181089
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PR: ports/107215
Submitted by: Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
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svn path=/head/; revision=181085
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- Fix MASTER_SITES
- Fix WWW
- Remove DEPRECATED and EXPIRATION_DATE
- Move from ${X11BASE} to ${LOCALBASE}
- Take maintainership
PR: ports/107353
Submitted by: Max Brazhnikov<makc@issp.ac.ru>
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svn path=/head/; revision=181083
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svn path=/head/; revision=181063
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Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/unix/sys_unix.c?view=log (was backed out in release)
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svn path=/head/; revision=181050
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Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/
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svn path=/head/; revision=181049
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- Use GCC 3.4+ instead of 3.2+ (because it is supported in more platforms).
- Bump PORTREVISION.
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svn path=/head/; revision=181047
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PR: ports/107238
Submitted by: Marcus von Appen <mva@sysfault.org> (maintainer)
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svn path=/head/; revision=181017
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Reported by: Volodymyr Kostyrko <arcade@synergetica.dn.ua>
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svn path=/head/; revision=181005
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Notes:
svn path=/head/; revision=181004
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console_client.so (the game menus) by making it a dynamic library [1].
- Change INSTALLS_SHLIB to USE_LDCONFIG.
- Remove STATIC_PLUGINS option.
- Bump PORTREVISION.
Reported by: scalopus@gmail.com
Obtained from: https://bugzilla.altlinux.org/show_bug.cgi?id=8853 [1]
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svn path=/head/; revision=181003
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Notes:
svn path=/head/; revision=180992
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- Respect CXX
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svn path=/head/; revision=180977
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WWW: http://users.jp.tri6.net/~ponpoko/3zb2/
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svn path=/head/; revision=180920
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Notes:
svn path=/head/; revision=180905
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PR: ports/107198
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
Notes:
svn path=/head/; revision=180852
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compatible with original Quake2 v3.20 network architecture, as well as with
modern R1Q2 network architecture. Q2PRO is designed to be secure, fast and
doesn't provide any graphical enhancements that are contrary to the classic
Quake2 look and feel. It provides some features yet unique to Quake2, notably
server side Multi View Demos. Q2PRO has it's own software and OpenGL refresh
libraries and runs under Win32 and GNU/Linux natively.
Q2PRO supports the following network protocols:
- 34, original Quake2 protocol.
- 35, enhanced R1Q2 protocol.
- 36, enhanced Q2PRO protocol, extension of R1Q2 protocol.
- 37, special broadband MVD protocol.
WWW: http://q2pro.sourceforge.net/
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svn path=/head/; revision=180775
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WWW: http://teamevolve.planetquake.gamespy.com/products/index.html
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svn path=/head/; revision=180773
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Notes:
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svn path=/head/; revision=180769
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Notes:
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Reported by: steve@crowders.org
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Pointy hat to: philip
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svn path=/head/; revision=180671
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Update to 1.2, the current stable release.
Grab maintainership - I'll try to be a good parent.
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svn path=/head/; revision=180669
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Notes:
svn path=/head/; revision=180666
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- Use PLIST_FILES
PR: ports/107129
Submitted by: rafan
Approved by: clive (maintainer)
Notes:
svn path=/head/; revision=180655
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- Fix build with gcc 4.X
PR: ports/107149
Submitted by: Travis Poppe <tlp@liquidx.org> (maintainer)
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svn path=/head/; revision=180633
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Approved by: miwi
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submitted by: aaron
Committed by: aaron
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svn path=/head/; revision=180593
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Notes:
svn path=/head/; revision=180506
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Notes:
svn path=/head/; revision=180500
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