| Commit message (Collapse) | Author | Age | Files | Lines |
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svn path=/head/; revision=276992
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Reported by: P6 TB
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svn path=/head/; revision=261730
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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svn path=/head/; revision=251605
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svn path=/head/; revision=249285
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release can be found at http://library.gnome.org/misc/release-notes/2.28/ .
Officially, this is mostly a polishing release in preparation for GNOME 3.0
due in about a year.
On the FreeBSD front, though, a lot went into this release. Major thanks
goes to kwm and avl who did a lot of the porting work for this release.
In particular, kwm brought in Evolution MAPI support for better Microsoft
Exchange integration. Avl made sure that the new gobject introspection
repository ports were nicely compartmentalized so that large dependencies
aren't brought in wholesale.
But, every GNOME team member (ahze, avl, bland, kwm, mezz, and myself)
contributed to this release.
Other major improvements include an updated HAL with better volume
probing code, ufsid integration, and support for volume names containing
spaces (big thanks to J.R. Oldroyd); a new WebKit; updated AbiWord;
an updated Gimp; and a preview of the new GNOME Shell project (thanks to
Pawel Worach).
The FreeBSD GNOME Team would like to that the following additional
contributors to this release whose patches and testing really helped
make it a success:
Andrius Morkunas
Dominique Goncalves
Eric L. Chen
J.R. Oldroyd
Joseph S. Atkinson
Li
Pawel Worach
Romain Tartière
Thomas Vogt
Yasuda Keisuke
Rui Paulo
Martin Wilke
(and an extra shout out to miwi and pav for pointyhat runs)
We would like to send this release out to Alexander Loginov (avl) in
hopes that he feels better soon.
PR: 136676
136967
138872 (obsolete with new epiphany-webkit)
139160
134737
139941
140097
140838
140929
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svn path=/head/; revision=244923
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bumped or updated
Requested by: edwin
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svn path=/head/; revision=238701
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svn path=/head/; revision=224838
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and easy GObject based API for creating fast, heavily stylised applications,
such as media box UI, presentations, kiosk style applications, etc.
Clutter uses OpenGL for rendering.
The Clutter Perl bindings allow you to write canvas-based applications in
a Perlish and object-oriented way, freeing you from having to care about
casting and memory management of the original Clutter C API, and yet
remaining close to its spirit.
WWW: http://www.clutter-project.org/
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svn path=/head/; revision=224821
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