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* . . Make this port act more like a standard FreeBSD port:Greg Lewis2003-08-291-634/+651
| | | | | | | | | | | | | | | | | | | | | . Don't install everything in ${PREFIX}/dgd instead place the executables, docs and configuration in the standard places and place the mudlib in DATADIR. . Don't use the packing list as a list of things to install. . Fix up the configuration file to point to the install locations. . Add a sample rc script which can be used to start and stop dgd with this mudlib (need a 5.x RCng version as well). . Create a user to run the dgd service as (this is the same user as used by the net/dgd port). . More standard Makefile. . Add a post-extract target which removes the need for do-build. . Add a do-configure target and remove the obsolete configure script. . Remove devel from CATEGORIES, it really doesn't belong. This port should really just be in games, but thats another story. . Catch up dependencies with changes to net/dgd. Notes: svn path=/head/; revision=87998
* Really fix the packing list. There is some issue with respect toGreg Lewis2002-06-171-1/+2
| | | | | | | | | including files which DGD generates, but they will always be there if the mud has been started and even if it hasn't they only generate a warning. Notes: svn path=/head/; revision=61400
* . Rejig the packing list so the PKG_ARGS redefinition in the MakefileGreg Lewis2002-06-171-596/+633
| | | | | | | | | | | | | | | is no longer necessary. Also, create and remove directories which are initially empty but necessary for normal mud operation. . Take maintainership. . Install an example of the ACCESS.ALLOW and ACCESS.DENY files and adjust the installation process to take account of the new packing list (which it uses). Still to address is the issue of the mud setting up its own directory. This needs to be addressed in the context of the server port (net/dgd). Notes: svn path=/head/; revision=61399
* Unbreak the packing list for this port. As the list of files toGreg Lewis2002-06-171-8/+1
| | | | | | | | | | | | | | | install for the port is generated from the packing list, this also unbreaks the port (a critical file was not installed, meaning the mud couldn't be started). In particular: . Don't include empty directories (these will be addressed in a later commit). . Don't include non-existent files. . Do include a critical header file, namely auto.h without which the mud cannot start. Notes: svn path=/head/; revision=61397
* first round of fixing thisAdam David1997-09-171-0/+1
| | | | Notes: svn path=/head/; revision=7937
* Compress a bunch of manpages. Remove unnecessary @ directives fromSatoshi Asami1996-11-181-1/+0
| | | | | | | | | | | PLISTs. Note: I know that this is going to break some symlinks and/or .so includes, I will back some of these out as I run into these during package building. Notes: svn path=/head/; revision=4578
* updated for dgd >= 1.0.91Adam David1996-11-061-1/+1
| | | | Notes: svn path=/head/; revision=4321
* added doc/kfun linkAdam David1996-06-171-0/+1
| | | | Notes: svn path=/head/; revision=3243
* name all filesAdam David1996-06-161-1/+597
| | | | Notes: svn path=/head/; revision=3235
* Previously broken port now builds, may be enabled in net/Makefile now.Adam David1995-10-251-0/+6
Approved by: asami Notes: svn path=/head/; revision=2364