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* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-0/+1
| | | | Notes: svn path=/head/; revision=208952
* Mark as broken on sparc64: fails to compile.Mark Linimon2008-02-011-0/+4
| | | | Notes: svn path=/head/; revision=206593
* - Update to version 0.6.0.20071206.Alejandro Pulver2007-12-123-20/+21
| | | | | | | | | | | - Use my FTP server as mirror instead of FreeBSD's MASTER_SITE_LOCAL (to match the games/freeorion port, which is already there because it's about 60MB). - Add "-I." to CFLAGS to avoid an error when updating the port. - Implement previously commented out OGRE option. - Remove "ktrace" command from do-build (I forgot it from an earlier test). Notes: svn path=/head/; revision=203168
* - Update to version 0.6.0.20070905.Alejandro Pulver2007-09-095-40/+73
| | | | Notes: svn path=/head/; revision=199172
* - Update to version 0.6.0.20070726.Alejandro Pulver2007-08-294-28/+15
| | | | | | | - Fix building and remove BROKEN. Notes: svn path=/head/; revision=198470
* - Bump boost shared library version to 4Simon Barner2007-07-041-2/+2
| | | | | | | - Bump PORTREVISION Notes: svn path=/head/; revision=194915
* BROKEN: Does not buildKris Kennaway2007-05-251-0/+2
| | | | Notes: svn path=/head/; revision=191695
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-0/+1
| | | | | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}. Notes: svn path=/head/; revision=191544
* GiGi (aka GG) is a GUI library for OpenGL. It is platform-independent (it runsAlejandro Pulver2007-05-026-0/+192
at least on Linux and Windows, and probably more), compiler-independent (it compiles under at GCC 3.2 or higher and MSVC++ 7.1 or higher, and probably more), and driver-independent. A reference driver for SDL is provided, and it is straightforward to write one for yourself should you decide to do so. Features: * True modularity. You provide the initialized OpenGL environment and user input, and GG provides the GUI behavior. A reference SDL input driver is provided. * Independence of platform, compiler, and input driver/application framework. * Applicability to multiple types of frame-based apps. Any frame-based app can use GG, from FPS to TBS games. Documentation. I am the documentation-Nazi you've been hoping for. Ve haf vays of makink you understand our code. WWW: http://gigi.sourceforge.net/ Notes: svn path=/head/; revision=191369