From 9b7b267cf9a68d0fefa7575bc6dfcf87bb7ffef0 Mon Sep 17 00:00:00 2001 From: Marcus Alves Grando Date: Sun, 13 Nov 2005 03:02:22 +0000 Subject: New port graphics/cal3d-devel Cal3D is a skeletal based 3D character animation library written in C++ in a way that is both platform-independent and graphics API-independent. It was originally designed to be used in a 3D client for Worldforge, but evolved into a stand-alone product which can be used in many different kinds of projects. Cal3D's essentials can be boiled down to 2 parts: the C++ library and the exporter. The exporter is what you would use to take your characters (built in a 3D modeling package) and create the Cal3D-format files that the library knows how to load. The exporters are actually plug-ins for 3D modeling packages. This allows 3D artists to use the modeling tools that they're already comfortable with. The C++ library is what you would actually use in your application, whether it's a game or a VR application. The library provides methods to load your exported files, build characters, run animations, and access the data necessary to render them with 3D graphics. WWW: http://cal3d.sourceforge.net/ Add CONFLICTS in graphics/cal3d PR: 88536 Submitted by: Jose Alonso Cardenas Marquez Repocopy by: marcus --- graphics/cal3d-devel/pkg-plist | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'graphics/cal3d-devel/pkg-plist') diff --git a/graphics/cal3d-devel/pkg-plist b/graphics/cal3d-devel/pkg-plist index 079d377287ae..5138ae9d9ab6 100644 --- a/graphics/cal3d-devel/pkg-plist +++ b/graphics/cal3d-devel/pkg-plist @@ -8,7 +8,6 @@ include/cal3d/cal3d.h include/cal3d/cal3d_wrapper.h include/cal3d/coreanimation.h include/cal3d/corebone.h -include/cal3d/corekeyframe.h include/cal3d/corematerial.h include/cal3d/coremesh.h include/cal3d/coremodel.h @@ -16,7 +15,6 @@ include/cal3d/coremorphanimation.h include/cal3d/coreskeleton.h include/cal3d/coresubmesh.h include/cal3d/coresubmorphtarget.h -include/cal3d/coretrack.h include/cal3d/datasource.h include/cal3d/error.h include/cal3d/global.h @@ -30,6 +28,8 @@ include/cal3d/morphtargetmixer.h include/cal3d/physique.h include/cal3d/platform.h include/cal3d/quaternion.h +include/cal3d/refcounted.h +include/cal3d/refptr.h include/cal3d/renderer.h include/cal3d/resource.h include/cal3d/saver.h @@ -37,8 +37,8 @@ include/cal3d/skeleton.h include/cal3d/springsystem.h include/cal3d/streamsource.h include/cal3d/submesh.h -include/cal3d/tinystr.h include/cal3d/tinyxml.h +include/cal3d/transform.h include/cal3d/vector.h @dirrm include/cal3d lib/libcal3d.so -- cgit v1.2.3