From 1ff350c5944f5a3c47875680990b003b2a40faf8 Mon Sep 17 00:00:00 2001 From: Yuri Victorovich Date: Tue, 19 Feb 2019 04:24:35 +0000 Subject: New port: misc/box2d: 2D physics engine for games --- misc/box2d/pkg-descr | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 misc/box2d/pkg-descr (limited to 'misc/box2d/pkg-descr') diff --git a/misc/box2d/pkg-descr b/misc/box2d/pkg-descr new file mode 100644 index 000000000000..8dbd87da609c --- /dev/null +++ b/misc/box2d/pkg-descr @@ -0,0 +1,24 @@ +Box2D is a 2D physics engine for games. + +Collision: +* Continuous collision detection +* Contact callbacks: begin, end, pre-solve, post-solve +* Convex polygons and circles +* Multiple shapes per body +* One-shot contact manifolds +* Dynamic tree broadphase +* Efficient pair management +* Fast broadphase AABB queries +* Collision groups and categories + +Physics: +* Continuous physics with time of impact solver +* Persistent body-joint-contact graph +* Island solution and sleep management +* Contact, friction, and restitution +* Stable stacking with a linear-time solver +* Revolute, prismatic, distance, pulley, gear, mouse joint, other joint types +* Joint limits, motors, and friction +* Momentum decoupled position correction + +WWW: https://box2d.org/ -- cgit v1.2.3