--- Modules/FindSDL.cmake.orig 2012-04-18 22:24:55.000000000 -0300 +++ Modules/FindSDL.cmake 2012-04-18 22:26:06.000000000 -0300 @@ -82,6 +82,11 @@ /opt ) +# On FreeBSD SDL depends on libiconv and SDL_stdinc.h includes iconv.h, which is +# located in ${LOCALBASE}/include. Append {LOCALBASE}/include to +# the SDL_INCLUDE_DIR, thus allow to build SDL apps out of box. +LIST(APPEND SDL_INCLUDE_DIR /usr/local/include) + # SDL-1.1 is the name used by FreeBSD ports... # don't confuse it for the version number. FIND_LIBRARY(SDL_LIBRARY_TEMP @@ -97,7 +102,7 @@ ) IF(NOT SDL_BUILDING_LIBRARY) - IF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") + IF(NOT "${SDL_INCLUDE_DIR}" MATCHES ".framework") # Non-OS X framework versions expect you to also dynamically link to # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms # seem to provide SDLmain for compatibility even though they don't @@ -113,7 +118,7 @@ /opt/csw /opt ) - ENDIF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework") + ENDIF(NOT "${SDL_INCLUDE_DIR}" MATCHES ".framework") ENDIF(NOT SDL_BUILDING_LIBRARY) # SDL may require threads on your system.