# New ports collection makefile for: OpenGL headers for Mingw32 # Date created: 29 Dec 2001 # Whom: Michal Pasternak # # $FreeBSD$ PORTNAME= opengl PORTVERSION= 20011229 CATEGORIES= devel graphics MASTER_SITES= ftp://ftp.unina.it/pub/pcibm/microsoft/MSLFILES/ \ ftp://ftp.clinet.fi/.3/ftp.microsoft.com/Softlib/MSLFILES/ \ ftp://ftp.task.gda.pl/mirror/ftp.cdrom.com/pub/idgames2/telefragged/gamedesign/rust/quake2/level_editors/patches_utilities/ \ ftp://ftp.esan.inet.co.th/pub/DRIVERS/VGA/AGP/3DLABS/PERMEDIA/WIN95/ \ ftp.unina.it/pub/Pcibm/microsoft/MSLFILES/ \ ftp.cyf-kr.edu.pl/pub/mirror/Microsoft/SoftLib/MSLFILES/ \ ftp.wiwi.uni-marburg.de/pub/mirror/ftp.microsoft.com/Softlib/MSLFILES/ \ ftp.demon.net/pub/mirrors/idgames/telefragged/gamedesign/rust/quake2/level_editors/patches_utilities/ \ ftp.utbm.fr/pub/pc/microsoft/Softlib/MSLFILES/ \ ftp.ntua.gr/pub/pc/microsoft/softlib/MSLFILES/ PKGNAMEPREFIX= mingw- PKGNAMESUFFIX= -headers DISTNAME= OPENGL95 EXTRACT_SUFX= .EXE DIST_SUBDIR= mingw MAINTAINER= doc@lublin.t1.pl BUILD_DEPENDS= mingwm10.dll:${PORTSDIR}/devel/mingw-bin-msvcrt RESTRICTED= "Not sure if we can redistribute it" USE_ZIP= yes NO_BUILD= yes NO_WRKSUBDIR= yes do-install: ${MKDIR} ${PREFIX}/i386-mingw32msvc/include/GL ${LN} -s ${PREFIX}/i386-mingw32msvc/include/GL ${PREFIX}/i386-mingw32msvc/include/gl ${CP} ${WRKSRC}/INCLUDE/GL/GL.H ${PREFIX}/i386-mingw32msvc/include/GL/gl.h ${CP} ${WRKSRC}/INCLUDE/GL/GLAUX.H ${PREFIX}/i386-mingw32msvc/include/GL/glaux.h ${CP} ${WRKSRC}/INCLUDE/GL/GLU.H ${PREFIX}/i386-mingw32msvc/include/GL/glu.h ${CP} ${WRKSRC}/DLL/GLU32.DLL ${PREFIX}/i386-mingw32msvc/lib/glu32.dll ${CP} ${WRKSRC}/DLL/OPENGL32.DLL ${PREFIX}/i386-mingw32msvc/lib/opengl32.dll .include