--- low.c.orig Wed Dec 11 22:44:43 2002 +++ low.c Wed Dec 11 22:44:56 2002 @@ -18,11 +18,10 @@ * space-invaders-type game working, I think it was. :-) -rjm */ +#include #include "cpmemu.h" #include #include -#include /* needed for ioperm() -rjm */ -#include #include #include #include @@ -88,10 +87,8 @@ /* get access to sound port */ cptr = NULL; - if (ioperm(0x61, 1, 1)) { hardware_access = 0; /* no access to speaker port */ return; - } /* install signal handler */ sa.sa_handler = tickerint;