# Created by: Alexey Dokuchaev PORTNAME= btanks PORTVERSION= 0.9.8083 PORTREVISION= 9 CATEGORIES= games MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-source/ MAINTAINER= danfe@FreeBSD.org COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes LICENSE= GPLv2+ LICENSE_FILE= ${WRKSRC}/LICENSE BUILD_DEPENDS= zip:archivers/zip LIB_DEPENDS= libsigc-2.0.so:devel/libsigc++20 \ libexpat.so:textproc/expat2 \ libvorbisfile.so:audio/libvorbis \ libsmpeg.so:multimedia/smpeg USES= lua:51 openal:al pkgconfig python:build scons sdl tar:bzip2 USE_CXXSTD= gnu++98 USE_LDCONFIG= yes USE_SDL= image sdl MAKE_ARGS= prefix=${PREFIX} resources_dir=${DATADIR} \ --install-sandbox=${STAGEDIR} CXXFLAGS+= -fpermissive PORTDOCS= LICENSE LICENSE.EXCEPTION README-en.txt README-linux.txt \ donate.url homepage.url project_page.url video.txt DESKTOP_ENTRIES="Battle Tanks" "" "" "${PORTNAME}" "Game;ArcadeGame;" "" OPTIONS_DEFINE= DOCS post-patch: @${REINPLACE_CMD} -e 's/lua5\.1/lua-${LUA_VER}/' \ ${WRKSRC}/engine/SConscript # Prevent the clash with /usr/include/semaphore.h @${MV} ${WRKSRC}/sdlx/semaphore.h ${WRKSRC}/sdlx/sdlx_semaphore.h @${REINPLACE_CMD} -e 's/semaphore\.h"/sdlx_&/' \ ${WRKSRC}/sdlx/semaphore.cpp ${WRKSRC}/sdlx/thread.h pre-build: # Regenerate `sl08.h' after we patch `sl08.py' (patching the header itself # would've resulted in a larger diff and gratuitous difference with Debian) cd ${WRKSRC} && ${PYTHON_CMD} engine/sl08/sl08.py > engine/sl08/sl08.h post-install: ${INSTALL_MAN} ${FILESDIR}/${PORTNAME}.6 \ ${STAGEDIR}${MANPREFIX}/man/man6 @${MKDIR} ${STAGEDIR}${DOCSDIR} ${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${STAGEDIR}${DOCSDIR} ${STRIP_CMD} ${STAGEDIR}${PREFIX}/bin/* ${STAGEDIR}${PREFIX}/lib/*.so \ ${STAGEDIR}${PREFIX}/lib/btanks/*.so .include