# Created by: Alejandro Pulver # $FreeBSD$ PORTNAME= egl PORTVERSION= 0.3.1 PORTREVISION= 5 CATEGORIES= games MASTER_SITES= http://freebsd.nsu.ru/distfiles/ DISTNAME= ${PORTNAME}-v${PORTVERSION}-stable-src DISTFILES= ${DISTNAME}${EXTRACT_SUFX} egl.pkz EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= danfe@FreeBSD.org COMMENT= Enhanced OpenGL-only Quake II engine USE_ZIP= yes USE_DOS2UNIX= yes USE_GMAKE= yes MAKEFILE= makefile NO_WRKSUBDIR= yes MAKE_ENV= LIBDIR="${LIBDIR}" PTHREAD_LIBS="${PTHREAD_LIBS}" PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" LIBDIR= ${PREFIX}/lib/${PORTNAME} OPTIONS_DEFINE= CLIENT DEDICATED GAME OPTIMIZED_CFLAGS OPTIONS_DEFAULT= CLIENT DEDICATED GAME OPTIMIZED_CFLAGS CLIENT_DESC= Build client DEDICATED_DESC= Build dedicated server GAME_DESC= Build main game (default mod) .include .if ${PORT_OPTIONS:MCLIENT} LIB_DEPENDS= jpeg:${PORTSDIR}/graphics/jpeg \ png15:${PORTSDIR}/graphics/png USE_GL= gl CFLAGS+= -I${LOCALBASE}/include/libpng15 MAKE_ENV*= CFLAGS="${CFLAGS}" PLIST_SUB+= CLIENT="" EGL_BIN+= egl .else MAKE_ENV+= BUILD_CLIENT=NO \ BUILD_CGAME=NO PLIST_SUB+= CLIENT="@comment " .endif .if ${PORT_OPTIONS:MDEDICATED} PLIST_SUB+= DEDICATED="" EGL_BIN+= eglded .else MAKE_ENV+= BUILD_DEDICATED=NO PLIST_SUB+= DEDICATED="@comment " .endif .if ${PORT_OPTIONS:MGAME} PLIST_SUB+= GAME="" .else MAKE_ENV+= BUILD_GAME=NO PLIST_SUB+= GAME="@comment " .endif .if ! ${PORT_OPTIONS:MOPTIMIZED_CFLAGS} MAKE_ENV+= WITH_OPT_CFLAGS=NO .endif do-install: .for f in ${EGL_BIN} ${INSTALL_PROGRAM} ${WRKSRC}/release/${f} ${PREFIX}/bin .endfor @${MKDIR} ${LIBDIR}/baseq2 ${INSTALL_PROGRAM} ${WRKSRC}/release/baseq2/*.so ${LIBDIR}/baseq2 ${INSTALL_DATA} ${DISTDIR}/egl.pkz ${LIBDIR}/baseq2 .include "${.CURDIR}/../quake2-data/Makefile.include" .include