FrikQCC was started a few months before the Quake engine source was released. Originally based off of FastQCC, it was widely (well among the people at MDQNet) enjoyed for a few months. Then J. P. Grossman released QCCX, back in March 2000. QCCX implemented a ton of neato- whizbang features that I just had to have. I immediately set out to add some of the better stuff from FrikQCC 1.x, such as warnings and some of my own ideas of optimizations to his code. The result was FrikQCC 2.0, which has been updated many times since then. I've started moving away from some of the old QCCX features (for example my Arrays are different, as is the new int type) in an effort to make the code more user friendly. WWW: http://wiki.quakesrc.org/index.php?pagename=FrikQCC