# Created by: alepulver # $FreeBSD$ PORTNAME?= ioquake3 DISTVERSION?= 1.36 PORTREVISION?= 13 CATEGORIES= games MASTER_SITES?= http://ioquake3.org/files/${DISTVERSION}/ # Using zip this way enables slaves to override it. MAINTAINER?= kamikaze@bsdforen.de COMMENT?= Cleaned-up and enhanced version of Quake 3 USES= pkgconfig gmake zip NO_STAGE= yes # Port configuration flags: # CLIENT SERVER TOOLS DLRENDERER GAMELIBS OPUS OPENGL2 IOQ3?= CLIENT TOOLS GAMELIBS IOQ3ARCH?= ${ARCH} .if ! ${IOQ3:MCLIENT} && ! ${IOQ3:MSERVER} BROKEN= Slave ports must at least specify IOQ3=CLIENT or IOQ3=SERVER .endif # Client options .if ${IOQ3:MCLIENT} OPTIONS_DEFINE= SERVER CURL OPENAL MUMBLE VORBIS DEBUG OPTIONS_DEFAULT= SERVER CURL OPENAL MUMBLE VORBIS SERVER_DESC= Install dedicated server MUMBLE_DESC= Enable Mumble support (no dependencies) .endif .if ${IOQ3:MTOOLS} OPTIONS_DEFINE+= TOOLS OPTIONS_DEFAULT+= TOOLS TOOLS_DESC= Enable modding tools .endif .if ${IOQ3:MDLRENDERER} OPTIONS_DEFINE+= DLRENDERER OPTIONS_DEFAULT+= DLRENDERER DLRENDERER_DESC= Build dynamically loaded renderer .endif .if ${IOQ3:MGAMELIBS} OPTIONS_DEFINE+= GAMELIBS OPTIONS_DEFAULT+= GAMELIBS GAMELIBS_DESC= Build game libraries .endif .if ${IOQ3:MOPUS} OPTIONS_DEFINE+= OPUS OPTIONS_DEFAULT+= OPUS OPUS_DESC= Opus audio codec support .endif MAKE_ARGS+= DEFAULT_BASEDIR="${Q3DIR}" \ DEFAULT_LIBDIR="${PREFIX}/${LIBDIR}" \ HOMEPATH="${HOMEPATH}" \ VERSION="${Q3ENGINEVER}" \ ARCH="${IOQ3ARCH}" \ TOOLS_CC="${CC}" \ USE_LOCAL_HEADERS=0 ALL_TARGET= release LIBDIR= lib/${PORTNAME}${PKGNAMESUFFIX} DOCSDIR= share/doc/${PORTNAME}${PKGNAMESUFFIX} BUILDDIR= ${WRKSRC}/build/${ALL_TARGET}-${OPSYS:L}-${IOQ3ARCH} BINSUFFIX?= HOMEPATH?= /.${PORTNAME} Q3CLIENT?= ioquake3 Q3SERVER?= ioq3ded Q3TOOLS?= q3asm \ q3cpp \ q3lcc \ q3rcc Q3DOCS?= README \ id-readme.txt \ md4-readme.txt \ voip-readme.txt Q3BASE?= baseq3 \ missionpack Q3GAMELIBS?= cgame \ qagame \ ui Q3ICON?= ${PREFIX}/share/pixmaps/quake3.xpm .if ${IOQ3:MOPENGL2} Q3RENDERER?= renderer_opengl1_${IOQ3ARCH} renderer_opengl2_${IOQ3ARCH} .else Q3RENDERER?= renderer_opengl1_${IOQ3ARCH} .endif Q3INSTALL?= Q3ENGINEVER?= ${DISTVERSION} ONLY_FOR_ARCHS= amd64 i386 .include .if ${PORT_OPTIONS:MDEBUG} ALL_TARGET= debug .endif .if ${PORT_OPTIONS:MSERVER} RUN_DEPENDS+= ${Q3SERVER}${BINSUFFIX}:${PORTSDIR}/games/${PORTNAME}-server .endif .if !defined(DESKTOP_ENTRIES) . if ${IOQ3:MCLIENT} DESKTOP_ENTRIES+= "${Q3CLIENT} ${Q3ENGINEVER}" "${COMMENT}" \ "${Q3ICON}" \ "${Q3CLIENT}${BINSUFFIX}" "Game;" false . endif . if ${PORT_OPTIONS:MSMP} DESKTOP_ENTRIES+= "${Q3CLIENT} ${Q3ENGINEVER} SMP" "${COMMENT}" \ "${Q3ICON}" \ "${Q3CLIENT}-smp${BINSUFFIX}" "Game;" false . endif .endif .if ${IOQ3:MCLIENT} MAKE_ARGS+= BUILD_CLIENT=1 Q3BIN+= ${Q3CLIENT} USE_SDL= sdl .else MAKE_ARGS+= BUILD_CLIENT=0 .endif .if ${IOQ3:MSERVER} MAKE_ARGS+= BUILD_SERVER=1 Q3BIN+= ${Q3SERVER} .else MAKE_ARGS+= BUILD_SERVER=0 .endif .if ${PORT_OPTIONS:MCURL} LIB_DEPENDS+= curl:${PORTSDIR}/ftp/curl MAKE_ARGS+= USE_CURL=1 USE_CURL_DLOPEN=0 .else MAKE_ARGS+= USE_CURL=0 .endif .if ${PORT_OPTIONS:MOPENAL} USES+= openal:al MAKE_ARGS+= USE_OPENAL=1 USE_OPENAL_DLOPEN=0 .else MAKE_ARGS+= USE_OPENAL=0 .endif .if ${PORT_OPTIONS:MVORBIS} LIB_DEPENDS+= vorbis:${PORTSDIR}/audio/libvorbis MAKE_ARGS+= USE_CODEC_VORBIS=1 .else MAKE_ARGS+= USE_CODEC_VORBIS=0 .endif .if ${PORT_OPTIONS:MOPUS} MAKE_ARGS+= USE_CODEC_OPUS=1 USE_INTERNAL_OPUS=1 .else MAKE_ARGS+= USE_CODEC_OPUS=0 .endif .if ${PORT_OPTIONS:MMUMBLE} MAKE_ARGS+= USE_MUMBLE=1 .else MAKE_ARGS+= USE_MUMBLE=0 .endif .if ${PORT_OPTIONS:MGAMELIBS} MAKE_ARGS+= BUILD_GAME_SO=1 .else MAKE_ARGS+= BUILD_GAME_SO=0 .endif # Note that SMP is only supported on OS-X, hence the option has been removed. .if ${PORT_OPTIONS:MSMP} MAKE_ARGS+= BUILD_CLIENT_SMP=1 Q3BIN+= ${Q3CLIENT}-smp .else MAKE_ARGS+= BUILD_CLIENT_SMP=0 .endif .if ${PORT_OPTIONS:MDLRENDERER} MAKE_ARGS+= USE_RENDERER_DLOPEN=1 . if ${IOQ3:MOPENGL2} Q3DOCS+= opengl2-readme.txt . endif .else MAKE_ARGS+= USE_RENDERER_DLOPEN=0 .endif # Generate a set of install instruction tuples: ;; .for bin in ${Q3BIN} IOQ3_INST+= PROGRAM;${bin}.${IOQ3ARCH};bin/${bin}${BINSUFFIX} .endfor .if ${PORT_OPTIONS:MTOOLS} . for bin in ${Q3TOOLS} IOQ3_INST+= PROGRAM;tools/${bin};bin/${bin}${BINSUFFIX} . endfor .endif .if ${PORT_OPTIONS:MDLRENDERER} . for renderer in ${Q3RENDERER} IOQ3_INST+= LIB;${renderer}.so;${LIBDIR}/${renderer}.so . endfor .endif .if ${PORT_OPTIONS:MGAMELIBS} . for dir in ${Q3BASE} PLIST_DIRS+= ${LIBDIR}/${dir} . for lib in ${Q3GAMELIBS} IOQ3_INST+= LIB;${dir}/${lib}${IOQ3ARCH}.so;${LIBDIR}/${dir}/${lib}${IOQ3ARCH}.so . endfor . endfor .endif .if ${PORT_OPTIONS:MDLRENDERER} || ${PORT_OPTIONS:MGAMELIBS} PLIST_DIRS+= ${LIBDIR} .endif .if ${PORT_OPTIONS:MDOCS} PLIST_DIRS+= ${DOCSDIR} . for doc in ${Q3DOCS} IOQ3_INST+= DATA;../../${doc};${DOCSDIR}/${doc} . endfor .endif # Generate PLIST_FILES .for inst in ${IOQ3_INST} PLIST_FILES+= ${inst:C/.*;//} .endfor # Generate install target do-install: ${Q3INSTALL} .for dir in ${PLIST_DIRS} ${MKDIR} ${PREFIX}/${dir} .endfor .for inst in ${IOQ3_INST} ${INSTALL_${inst:C/;.*//}} ${BUILDDIR}/${inst:C/[^;]*;//:C/;.*//} \ ${PREFIX}/${inst:C/.*;//} .endfor post-install: @${JOT} -s '' -b= 78 @${CAT} ${PKGMESSAGE} @${JOT} -s '' -b= 78 .if !defined(Q3TOTALCONV) .include "${.CURDIR}/../quake3-data/Makefile.include" .endif .include