# New ports collection makefile for: kmquake2 # Date created: 19 May 2005 # Whom: alepulver # # $FreeBSD$ # PORTNAME= kmquake2 PORTVERSION= 0.19 PORTREVISION= 3 CATEGORIES= games MASTER_SITES= http://qudos.quakedev.com/linux/quake2/engines/KMQuake2/:src \ http://qexpo2005.quakedev.com/uploaded/54/:data \ http://www.markshan.com/maps/:pax \ ftp://ftp.splatterworld.de/games/q2/mods/:pax \ http://www.markshan.com/engine/:paxpatch DISTNAME= KMQuake2_${PORTVERSION:S/.//}_src_unix DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \ ${KMQ2_FLARES}:src \ ${KMQ2_DATA}:data DIST_SUBDIR= ${PORTNAME} EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= alepulver@FreeBSD.org COMMENT= Enhanced Quake2 OpenGL only engine with Lazarus support EXTRACT_DEPENDS=unzip:${PORTSDIR}/archivers/unzip USE_BZIP2= yes USE_GCC= 3.2+ USE_GMAKE= yes WRKSRC= ${WRKDIR}/KMQuake2_${PORTVERSION:S/.//}_src_unix OPTIONS= 3ZB2 "Build 3zb2 modification (bots)" off \ CLIENT "Build client" on \ CTF "Build CTF (Capture The Flag) modification" off \ DEDICATED "Build dedicated server" on \ GAME "Build a main game .so file (required)" on \ HYBRID "Build Rogue-Xatrix hybrid modification" off \ LIGHTS "Build Lights modification with bots" off \ OPTIMIZED_CFLAGS "Enable compilation optimizations" on \ PAX "Build Pax Imperia modification" off \ ROGUE "Build Ground Zero (Rogue) mission pack" off \ SDL "Build SDL client" on \ XATRIX "Build The Reckoning (Xatrix) mission pack" off \ ZAERO "Build Zaero mission pack" off ALL_TARGET= release MAKE_ENV= LIBDIR="${LIBDIR}" PLIST_SUB= LIBDIR=${LIBDIR:S/${PREFIX}\///} LIBDIR= ${PREFIX}/lib/${PORTNAME} KMQ2_ADDONS= KMQuake2_addons_src_unix-1${EXTRACT_SUFX} KMQ2_DATA= kmquake2_${PORTVERSION:S/.//}.zip KMQ2_FLARES= Flares.tar PAX_DATA= paximperia.zip PAX_PATCH= pax_101_patch.zip MOD_LIST= 3ZB2 CTF HYBRID LIGHTS PAX ROGUE XATRIX ZAERO .include "${.CURDIR}/../quake2-data/Makefile.include" .include .if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \ defined(WITHOUT_SDL) IGNORE= needs at least one executable (CLIENT, DEDICATED and SDL) .endif .for mod in ${MOD_LIST} . if defined(WITH_${mod}) MOD_REQUESTED+= ${mod:L} MAKE_ENV+= BUILD_${mod}=YES PLIST_SUB+= ${mod}="" . else PLIST_SUB+= ${mod}="@comment " . endif .endfor .if defined(MOD_REQUESTED) DISTFILES+= ${KMQ2_ADDONS}:src EXTRACT_ONLY+= ${KMQ2_ADDONS} EXTRA_PATCHES+= ${FILESDIR}/extra-patch-addons__Makefile MAKE_ENV+= KMQ2_ADDONS="${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//}" .endif .if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SDL) LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg \ openal.0:${PORTSDIR}/audio/openal \ png.5:${PORTSDIR}/graphics/png \ vorbis.3:${PORTSDIR}/audio/libvorbis USE_GL= yes .endif .if !defined(WITHOUT_CLIENT) MAKE_ENV+= BUILD_KMQUAKE2=YES PLIST_SUB+= CLIENT="" Q2BIN+= ${PORTNAME} .else PLIST_SUB+= CLIENT="@comment " .endif .if !defined(WITHOUT_DEDICATED) MAKE_ENV+= BUILD_KMQUAKE2_DEDICATED=YES PLIST_SUB+= DEDICATED="" Q2BIN+= ${PORTNAME}-ded .else PLIST_SUB+= DEDICATED="@comment " .endif .if !defined(WITHOUT_GAME) MAKE_ENV+= BUILD_GAME=YES PLIST_SUB+= GAME="" .else PLIST_SUB+= GAME="@comment " .endif .if !defined(WITHOUT_OPTIMIZED_CFLAGS) MAKE_ENV+= OPTIMIZED_CFLAGS=YES .endif .if defined(WITH_PAX) DISTFILES+= ${PAX_DATA}:pax \ ${PAX_PATCH}:paxpatch PLIST_SUB+= PAX="" .else PLIST_SUB+= PAX="@comment " .endif .if !defined(WITHOUT_SDL) USE_SDL= sdl MAKE_ENV+= BUILD_KMQUAKE2_SDL=YES PLIST_SUB+= SDL="" Q2BIN+= ${PORTNAME}-sdl .else PLIST_SUB+= SDL="@comment " .endif .if defined(MOD_REQUESTED) post-patch: @${FIND} ${WRKDIR}/${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//} \ -type f -print0 | ${XARGS} -0 ${REINPLACE_CMD} -e \ 's|__linux__|__unix__|; s|#include ||' .endif post-extract: @${UNZIP_CMD} -qo \ ${DISTDIR}/${DIST_SUBDIR}/${KMQ2_DATA} \ baseq2/kmquake2.pk3 -d ${WRKSRC}/quake2 @${TAR} xf ${DISTDIR}/${DIST_SUBDIR}/${KMQ2_FLARES} -C ${WRKSRC} @${CHMOD} go-w ${WRKSRC}/quake2/baseq2/kmquake2.pk3 .if defined(WITH_PAX) @${UNZIP_CMD} -qo ${DISTDIR}/${DIST_SUBDIR}/${PAX_DATA} \ -x "*.dll" "*.bat" -d ${WRKSRC}/quake2/pax @${UNZIP_CMD} -qo ${DISTDIR}/${DIST_SUBDIR}/${PAX_PATCH} \ -x "*.dll" -d ${WRKSRC}/quake2/pax .endif do-install: .for bin in ${Q2BIN} ${INSTALL_PROGRAM} ${WRKSRC}/quake2/${bin} ${PREFIX}/bin .endfor ${MKDIR} ${LIBDIR}/baseq2 .if !defined(WITHOUT_GAME) ${CP} -Rp ${WRKSRC}/quake2/baseq2/* ${LIBDIR}/baseq2 .endif .if defined(MOD_REQUESTED) ${CP} -Rp ${WRKDIR}/${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//}/quake2/* \ ${LIBDIR} .endif .if defined(WITH_PAX) ${CP} -R ${WRKSRC}/quake2/pax ${LIBDIR} .endif .if !defined(NOPORTDOCS) ${MKDIR} ${DOCSDIR} cd ${WRKSRC} && ${INSTALL_DATA} Readme.unix kmquake2.txt ${DOCSDIR} .endif .include