PORTNAME= legesmotus PORTVERSION= 0.4.0 PORTREVISION= 7 CATEGORIES= games MASTER_SITES= SF MAINTAINER= amdmi3@FreeBSD.org COMMENT= Team-based, networked, 2D shooter set in zero-gravity LICENSE= GPLv2 GPLv3 LICENSE_COMB= dual # not GPLv2+ LICENSE_FILE_GPLv2= ${WRKSRC}/COPYING USES= compiler:c++11-lib gmake USE_CXXSTD= c++11 # strtoll, atoll HAS_CONFIGURE= yes CONFIGURE_ARGS= --prefix="${PREFIX}" \ --mandir="${PREFIX}/man" \ --datadir="${DATADIR}" MAKE_ENV= XDIR=${LOCALBASE} CXXFLAGS+= ${CXXFLAGS_${CHOSEN_COMPILER_TYPE}} CXXFLAGS_clang= -Wno-c++11-narrowing PORTDATA= * OPTIONS_MULTI= COMPONENTS OPTIONS_MULTI_COMPONENTS=CLIENT SERVER METASERVER SERVERSCANNER OPTIONS_DEFAULT=CLIENT SERVER OPTIONS_SUB= yes CLIENT_DESC= Build client SERVER_DESC= Build server METASERVER_DESC= Build metaserver SERVERSCANNER_DESC= Build server scanner CLIENT_CONFIGURE_OFF= --disable-client CLIENT_USES= gl sdl CLIENT_USE= SDL=sdl,image,ttf,mixer GL=gl CLIENT_DESKTOP_ENTRIES= "Leges Motus" \ "" \ "${DATADIR}/sprites/blue_head32.png" \ "legesmotus" \ "Game;ActionGame;" \ "" SERVER_CONFIGURE_OFF= --disable-server METASERVER_CONFIGURE_ON= --enable-metaserver SERVERSCANNER_CONFIGURE_ON= --enable-serverscanner .include