# New ports collection makefile for: q2pro # Date created: 2006-12-25 # Whom: alepulver # # $FreeBSD$ # PORTNAME= q2pro PORTVERSION= ${SVN_REV} PORTREVISION= 4 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_LOCAL} MASTER_SITE_SUBDIR= alepulver MAINTAINER= alepulver@FreeBSD.org COMMENT= Quake II engine modification compatible with R1Q2 USE_BZIP2= yes USE_DOS2UNIX= yes USE_GMAKE= yes WRKSRC= ${WRKDIR}/${PORTNAME} ALL_TARGET= # OPTIONS= CLIENT "Build client" on \ DEDICATED "Build dedicated server" on \ GAME "Build a main game .so file" off \ GL "Build OpenGL render" on \ SOFT "Build software render" on \ UI "Build user interface (for CLIENT menus)" on \ X86_ASM "Enable use of optimized x86 assembly code" on MAKE_ENV= LIBDIR="${LIBDIR}" PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" SVN_REV= 142 LIBDIR= ${PREFIX}/lib/${PORTNAME} .include "${.CURDIR}/../quake2-data/Makefile.include" .include .if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) IGNORE= needs at least one executable (CLIENT and DEDICATED) .endif .if !defined(WITHOUT_CLIENT) USE_SDL+= sdl ALL_TARGET+= client PLIST_SUB+= CLIENT="" .else PLIST_SUB+= CLIENT="@comment " .endif .if !defined(WITHOUT_DEDICATED) ALL_TARGET+= server PLIST_SUB+= DEDICATED="" .else PLIST_SUB+= DEDICATED="@comment " .endif .if defined(WITH_GAME) ALL_TARGET+= game PLIST_SUB+= GAME="" .else PLIST_SUB+= GAME="@comment " .endif .if !defined(WITHOUT_GL) USE_GL= yes LIB_DEPENDS+= jpeg.11:${PORTSDIR}/graphics/jpeg \ png.5:${PORTSDIR}/graphics/png ALL_TARGET+= ref_newgl PLIST_SUB+= GL="" .else PLIST_SUB+= GL="@comment " .endif .if !defined(WITHOUT_SOFT) ALL_TARGET+= ref_soft PLIST_SUB+= SOFT="" .else PLIST_SUB+= SOFT="@comment " .endif .if !defined(WITHOUT_UI) ALL_TARGET+= ui PLIST_SUB+= UI="" .else PLIST_SUB+= UI="@comment " .endif .if !defined(WITHOUT_X86_ASM) && ${ARCH} == "i386" MAKE_ENV+= USE_X86_ASM=yes .endif post-patch: # Resolve name collision with jpeg-8 ${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \ ${WRKSRC}/ref_shared/r_images.c do-install: ${MKDIR} ${LIBDIR}/baseq2 .if !defined(WITHOUT_CLIENT) ${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2pro ${PREFIX}/bin .endif .if !defined(WITHOUT_DEDICATED) ${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2proded ${PREFIX}/bin .endif .if defined(WITH_GAME) ${INSTALL_PROGRAM} ${WRKSRC}/build/release/game.so ${LIBDIR}/baseq2 .endif .if !defined(WITHOUT_GL) ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_newgl.so ${LIBDIR} .endif .if !defined(WITHOUT_SOFT) ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_soft.so ${LIBDIR} .endif .if !defined(WITHOUT_UI) ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ui.so ${LIBDIR} .endif maint-gen-distfile: @if [ -f ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} ]; then \ ${ECHO_CMD} "ERROR: the distfile already exists."; \ ${FALSE}; \ fi svn export -r${SVN_REV} \ https://svn.sourceforge.net/svnroot/q2pro/q2pro q2pro ${TAR} jcf ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} q2pro ${RM} -rf q2pro .include