# New ports collection makefile for: q3cellshading # Date created: 8 Aug 2006 # Whom: alepulver # # $FreeBSD$ # PORTNAME= q3cellshading PORTVERSION= 1.0 CATEGORIES= games MASTER_SITES= SF DISTNAME= q3cel-${PORTVERSION}-src MAINTAINER= alepulver@FreeBSD.org COMMENT= Quake III engine with Cell Shading capabilities USE_ZIP= yes USE_DOS2UNIX= yes USE_GMAKE= yes USE_GCC= 3.2+ WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} BUILD_WRKSRC= ${WRKSRC}/code/unix OPTIONS= CLIENT "Build client" on \ DEDICATED "Build dedicated server" on \ GAMELIBS "Build game libraries (when not mandatory)" off \ OPTIMIZED_CFLAGS "Enable compilation optimizations" on \ SMP "Build SMP (threaded) client" on MAKE_ENV= LIBDIR="${LIBDIR}" PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" LIBDIR= ${PREFIX}/lib/${PORTNAME} VM_ARCHS= i386 powerpc .include .if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \ defined(WITHOUT_SMP) IGNORE= needs at least one of CLIENT, DEDICATED and SMP options .endif .if ${ARCH} == "i386" BUILD_DEPENDS+= nasm:${PORTSDIR}/devel/nasm .endif .for i in ${ARCH} . if ${VM_ARCHS:M${i}} != "" HAVE_VM_COMPILED= yes . endif .endfor .if !defined(HAVE_VM_COMPILED) MAKE_ENV+= DLL_ONLY=true .endif .if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SMP) USE_GL= yes .endif .if !defined(WITHOUT_CLIENT) MAKE_ENV+= CLIENT=YES PLIST_SUB+= CLIENT="" Q3BIN+= quake3 .else PLIST_SUB+= CLIENT="@comment " .endif .if !defined(WITHOUT_DEDICATED) MAKE_ENV+= DEDICATED=YES PLIST_SUB+= DEDICATED="" Q3BIN+= q3ded .else PLIST_SUB+= DEDICATED="@comment " .endif .if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) MAKE_ENV+= GAMELIBS=YES PLIST_SUB+= GAMELIBS="" .else PLIST_SUB+= GAMELIBS="@comment " .endif .if !defined(WITHOUT_OPTIMIZED_CFLAGS) MAKE_ENV+= OPTIMIZED_CFLAGS=YES .endif .if !defined(WITHOUT_SMP) MAKE_ENV+= SMP=YES \ PTHREAD_LIBS="${PTHREAD_LIBS}" PLIST_SUB+= SMP="" Q3BIN+= quake3-smp .else PLIST_SUB+= SMP="@comment " .endif post-patch: @${REINPLACE_CMD} -e 's|botlib\.log|/dev/null|' \ ${WRKSRC}/code/botlib/be_interface.c @${REINPLACE_CMD} -e \ 's|//[[:blank:]]*\(Swap_Init[[:blank:]]*();\)|\1|' \ ${WRKSRC}/code/botlib/be_interface.c \ ${WRKSRC}/code/renderer/tr_init.c do-install: .for bin in ${Q3BIN} ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} \ ${PREFIX}/bin/${bin:C/(quake3|q3)/\1cel/} .endfor .if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) .for dir in baseq3 missionpack ${MKDIR} ${LIBDIR}/${dir} ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${dir}/*.so ${LIBDIR}/${dir} .endfor .endif .include "${.CURDIR}/../quake3-data/Makefile.include" .include