# BSD Makefile for Quake II: Capture The Flag game source SHLIB_NAME= game.so SRCS= g_ai.c \ g_chase.c \ g_cmds.c \ g_combat.c \ g_ctf.c \ g_func.c \ g_items.c \ g_main.c \ g_misc.c \ g_monster.c \ g_phys.c \ g_save.c \ g_spawn.c \ g_svcmds.c \ g_target.c \ g_trigger.c \ g_utils.c \ g_weapon.c \ m_move.c \ p_client.c \ p_hud.c \ p_menu.c \ p_trail.c \ p_view.c \ p_weapon.c \ q_shared.c .include