PyOpenGL is an interface between the Python programming language and the OpenGL library (and related libraries). The package provides interfaces to: - The OpenGL library itself, which is a three-dimensional graphical rendering interface. For more information, visit http://www.opengl.org. - The GLU library which provides access to routines for doing quadrics, tesselation etc. - The GLUT (GL UTilitity) library from Mark Kilgard, which provides a windowing environment. - The Togl (Tk/OpenGL) widget from Brian Paul and Ben Benderson (an alternative to GLUT which interfaces to Tk). The Python bindings offer some value-added tools in addition to the standard API, including support for fast processing of arrays of coordinates, trackball support, etc.