QGLViewer addresses people programming in OpenGL to play around with three dimensional scenes or to write software that uses OpenGL. QGLViewer provides a set of classes for camera control, as well as comfortable user interface that allows you to control your viewing parameters via mouse and buttons. Additionally a framework for camera paths and their interpolation, a light source editor and a simple scene tree are provided. All of the QGLViewer helper classes (such as vectors, points, the camera, etc.) are serializable using the Qt-builtin XML facility. WWW: http://www.gris.uni-tuebingen.de/grisalt/projects/qglviewer/