--- Rendering/OpenGL/vtkXOpenGLRenderWindow.cxx.orig 2015-03-03 20:37:14 UTC +++ Rendering/OpenGL/vtkXOpenGLRenderWindow.cxx @@ -386,7 +386,7 @@ XVisualInfo *vtkXOpenGLRenderWindow::Get vtkXOpenGLRenderWindow::vtkXOpenGLRenderWindow() { - this->ParentId = static_cast(NULL); + this->ParentId = static_cast(0); this->ScreenSize[0] = 0; this->ScreenSize[1] = 0; this->OwnDisplay = 0; @@ -394,8 +394,8 @@ vtkXOpenGLRenderWindow::vtkXOpenGLRender this->ForceMakeCurrent = 0; this->UsingHardware = 0; this->DisplayId = static_cast(NULL); - this->WindowId = static_cast(NULL); - this->NextWindowId = static_cast(NULL); + this->WindowId = static_cast(0); + this->NextWindowId = static_cast(0); this->ColorMap = static_cast(0); this->OwnWindow = 0; @@ -776,7 +776,7 @@ void vtkXOpenGLRenderWindow::DestroyWind if (this->OwnWindow && this->DisplayId && this->WindowId) { XDestroyWindow(this->DisplayId,this->WindowId); - this->WindowId = static_cast(NULL); + this->WindowId = static_cast(0); } // if we create the display, we'll delete it @@ -1168,7 +1168,7 @@ void vtkXOpenGLRenderWindow::WindowRemap // set the default windowid this->WindowId = this->NextWindowId; - this->NextWindowId = static_cast(NULL); + this->NextWindowId = static_cast(0); // set everything up again this->Initialize();