--- ui/gfx/render_text.cc.orig 2019-07-24 18:59:22 UTC +++ ui/gfx/render_text.cc @@ -976,32 +976,33 @@ void RenderText::SetDisplayOffset(int horizontal_offse const int extra_content = GetContentWidth() - display_rect_.width(); const int cursor_width = cursor_enabled_ ? 1 : 0; - int min_offset = 0; - int max_offset = 0; + // avoid collisions with vm_map.h on FreeBSD --cmt + int _min_offset = 0; + int _max_offset = 0; if (extra_content > 0) { switch (GetCurrentHorizontalAlignment()) { case ALIGN_LEFT: - min_offset = -extra_content; + _min_offset = -extra_content; break; case ALIGN_RIGHT: - max_offset = extra_content; + _max_offset = extra_content; break; case ALIGN_CENTER: // The extra space reserved for cursor at the end of the text is ignored // when centering text. So, to calculate the valid range for offset, we // exclude that extra space, calculate the range, and add it back to the // range (if cursor is enabled). - min_offset = -(extra_content - cursor_width + 1) / 2 - cursor_width; - max_offset = (extra_content - cursor_width) / 2; + _min_offset = -(extra_content - cursor_width + 1) / 2 - cursor_width; + _max_offset = (extra_content - cursor_width) / 2; break; default: break; } } - if (horizontal_offset < min_offset) - horizontal_offset = min_offset; - else if (horizontal_offset > max_offset) - horizontal_offset = max_offset; + if (horizontal_offset < _min_offset) + horizontal_offset = _min_offset; + else if (horizontal_offset > _max_offset) + horizontal_offset = _max_offset; cached_bounds_and_offset_valid_ = true; display_offset_.set_x(horizontal_offset);